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javax::media::opengl::GL Interface Reference

Inheritance diagram for javax::media::opengl::GL:

javax::media::opengl::DebugGL javax::media::opengl::TraceGL

List of all members.


Detailed Description

The basic interface to OpenGL, providing access to core functionality up through the OpenGL 2.0 specification as well as all vendor extensions.

While the APIs for vendor extensions are unconditionally exposed, the underlying functions may not be present. The method isFunctionAvailable should be used to query the availability of any non-core function before it is used for the first time; for example, gl.isFunctionAvailable("glProgramStringARB"). On certain platforms (Windows in particular), the most "core" functionality is only OpenGL 1.1, so in theory any routines first exposed in OpenGL 1.2, 1.3, and 1.4, 1.5, or 2.0 as well as vendor extensions should all be queried. Calling an unavailable function will cause a GLException to be raised.

isExtensionAvailable may also be used to determine whether a specific extension is available before calling the routines or using the functionality it exposes: for example, gl.isExtensionAvailable("GL_ARB_vertex_program");. However, in this case it is up to the end user to know which routines or functionality are associated with which OpenGL extensions. It may also be used to test for the availability of a particular version of OpenGL: for example, gl.isExtensionAvailable("GL_VERSION_1_5");.

Exceptions to the window system extension naming rules:

Definition at line 58 of file GL.java.


Public Member Functions

Object getExtension (String extensionName)
Object getPlatformGLExtensions ()
void glAccum (int op, float value)
void glActiveStencilFaceEXT (int mode)
void glActiveTexture (int mode)
void glActiveVaryingNV (int program, byte[] name, int name_offset)
void glActiveVaryingNV (int program, java.nio.ByteBuffer name)
java.nio.ByteBuffer glAllocateMemoryNV (int arg0, float arg1, float arg2, float arg3)
void glAlphaFragmentOp1ATI (int stage, int portion, int variable, int input, int mapping, int componentUsage)
void glAlphaFragmentOp2ATI (int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod)
void glAlphaFragmentOp3ATI (int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod)
void glAlphaFunc (int func, float ref)
void glApplyTextureEXT (int mode)
boolean glAreProgramsResidentNV (int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
boolean glAreProgramsResidentNV (int n, java.nio.IntBuffer textures, java.nio.ByteBuffer residences)
boolean glAreTexturesResident (int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
boolean glAreTexturesResident (int n, java.nio.IntBuffer textures, java.nio.ByteBuffer residences)
void glArrayElement (int i)
void glArrayObjectATI (int array, int size, int type, int stride, int buffer, int offset)
void glAsyncMarkerSGIX (int mode)
void glAttachObjectARB (int target, int id)
void glAttachShader (int target, int id)
void glBegin (int mode)
void glBeginFragmentShaderATI ()
void glBeginOcclusionQueryNV (int mode)
void glBeginQuery (int target, int id)
void glBeginQueryARB (int target, int id)
void glBeginTransformFeedbackNV (int primitiveMode)
void glBeginVertexShaderEXT ()
void glBindAttribLocation (int program, int index, java.lang.String name)
void glBindAttribLocationARB (int program, int index, java.lang.String name)
void glBindBuffer (int target, int id)
void glBindBufferARB (int target, int id)
void glBindBufferBaseNV (int target, int index, int buffer)
void glBindBufferOffsetNV (int target, int index, int buffer, int offset)
void glBindBufferRangeNV (int target, int index, int buffer, int offset, int size)
void glBindFragDataLocationEXT (int program, int color, byte[] name, int name_offset)
void glBindFragDataLocationEXT (int program, int color, java.nio.ByteBuffer name)
void glBindFragmentShaderATI (int mode)
void glBindFramebufferEXT (int target, int id)
int glBindLightParameterEXT (int light, int value)
int glBindMaterialParameterEXT (int light, int value)
int glBindParameterEXT (int type)
void glBindProgramARB (int target, int id)
void glBindProgramNV (int target, int id)
void glBindRenderbufferEXT (int target, int id)
int glBindTexGenParameterEXT (int unit, int coord, int value)
void glBindTexture (int target, int texture)
int glBindTextureUnitParameterEXT (int light, int value)
void glBindVertexArrayAPPLE (int mode)
void glBindVertexShaderEXT (int mode)
void glBitmap (int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset)
void glBitmap (int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap, int bitmap_offset)
void glBitmap (int width, int height, float xorig, float yorig, float xmove, float ymove, java.nio.ByteBuffer bitmap)
void glBlendColor (float red, float green, float blue, float alpha)
void glBlendEquation (int mode)
void glBlendEquationSeparate (int target, int id)
void glBlendEquationSeparateEXT (int target, int id)
void glBlendFunc (int sfactor, int dfactor)
void glBlendFuncSeparate (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glBlendFuncSeparateEXT (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glBlendFuncSeparateINGR (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glBlitFramebufferEXT (int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
void glBufferData (int target, int size, java.nio.Buffer data, int usage)
void glBufferDataARB (int target, int size, java.nio.Buffer data, int usage)
void glBufferParameteriAPPLE (int target, int pname, int params)
int glBufferRegionEnabled ()
void glBufferSubData (int target, int offset, int size, java.nio.Buffer data)
void glBufferSubDataARB (int target, int offset, int size, java.nio.Buffer data)
void glCallList (int list)
void glCallLists (int n, int type, java.nio.Buffer lists)
int glCheckFramebufferStatusEXT (int type)
void glClampColorARB (int target, int id)
void glClear (int mask)
void glClearAccum (float red, float green, float blue, float alpha)
void glClearColor (float red, float green, float blue, float alpha)
void glClearColorIiEXT (int red, int green, int blue, int alpha)
void glClearColorIuiEXT (int red, int green, int blue, int alpha)
void glClearDepth (double depth)
void glClearDepthdNV (double depth)
void glClearIndex (float c)
void glClearStencil (int s)
void glClientActiveTexture (int mode)
void glClientActiveVertexStreamATI (int mode)
void glClipPlane (int plane, double[] equation, int equation_offset)
void glClipPlane (int plane, java.nio.DoubleBuffer equation)
void glColor3b (byte red, byte green, byte blue)
void glColor3bv (byte[] v, int v_offset)
void glColor3bv (java.nio.ByteBuffer v)
void glColor3d (double red, double green, double blue)
void glColor3dv (double[] v, int v_offset)
void glColor3dv (java.nio.DoubleBuffer v)
void glColor3f (float red, float green, float blue)
void glColor3fv (float[] v, int v_offset)
void glColor3fv (java.nio.FloatBuffer v)
void glColor3fVertex3fSUN (float r, float g, float b, float x, float y, float z)
void glColor3fVertex3fvSUN (float[] c, int c_offset, float[] v, int v_offset)
void glColor3fVertex3fvSUN (java.nio.FloatBuffer c, java.nio.FloatBuffer v)
void glColor3hNV (short red, short green, short blue)
void glColor3hvNV (short[] v, int v_offset)
void glColor3hvNV (java.nio.ShortBuffer v)
void glColor3i (int red, int green, int blue)
void glColor3iv (int[] v, int v_offset)
void glColor3iv (java.nio.IntBuffer v)
void glColor3s (short red, short green, short blue)
void glColor3sv (short[] v, int v_offset)
void glColor3sv (java.nio.ShortBuffer v)
void glColor3ub (byte red, byte green, byte blue)
void glColor3ubv (byte[] v, int v_offset)
void glColor3ubv (java.nio.ByteBuffer v)
void glColor3ui (int red, int green, int blue)
void glColor3uiv (int[] v, int v_offset)
void glColor3uiv (java.nio.IntBuffer v)
void glColor3us (short red, short green, short blue)
void glColor3usv (short[] v, int v_offset)
void glColor3usv (java.nio.ShortBuffer v)
void glColor4b (byte red, byte green, byte blue, byte alpha)
void glColor4bv (byte[] v, int v_offset)
void glColor4bv (java.nio.ByteBuffer v)
void glColor4d (double red, double green, double blue, double alpha)
void glColor4dv (double[] v, int v_offset)
void glColor4dv (java.nio.DoubleBuffer v)
void glColor4f (float red, float green, float blue, float alpha)
void glColor4fNormal3fVertex3fSUN (float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
void glColor4fNormal3fVertex3fvSUN (float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
void glColor4fNormal3fVertex3fvSUN (java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
void glColor4fv (float[] v, int v_offset)
void glColor4fv (java.nio.FloatBuffer v)
void glColor4hNV (short x, short y, short z, short w)
void glColor4hvNV (short[] v, int v_offset)
void glColor4hvNV (java.nio.ShortBuffer v)
void glColor4i (int red, int green, int blue, int alpha)
void glColor4iv (int[] v, int v_offset)
void glColor4iv (java.nio.IntBuffer v)
void glColor4s (short red, short green, short blue, short alpha)
void glColor4sv (short[] v, int v_offset)
void glColor4sv (java.nio.ShortBuffer v)
void glColor4ub (byte red, byte green, byte blue, byte alpha)
void glColor4ubv (byte[] v, int v_offset)
void glColor4ubv (java.nio.ByteBuffer v)
void glColor4ubVertex2fSUN (byte r, byte g, byte b, byte a, float x, float y)
void glColor4ubVertex2fvSUN (byte[] c, int c_offset, float[] v, int v_offset)
void glColor4ubVertex2fvSUN (java.nio.ByteBuffer c, java.nio.FloatBuffer v)
void glColor4ubVertex3fSUN (byte r, byte g, byte b, byte a, float x, float y, float z)
void glColor4ubVertex3fvSUN (byte[] c, int c_offset, float[] v, int v_offset)
void glColor4ubVertex3fvSUN (java.nio.ByteBuffer c, java.nio.FloatBuffer v)
void glColor4ui (int red, int green, int blue, int alpha)
void glColor4uiv (int[] v, int v_offset)
void glColor4uiv (java.nio.IntBuffer v)
void glColor4us (short red, short green, short blue, short alpha)
void glColor4usv (short[] v, int v_offset)
void glColor4usv (java.nio.ShortBuffer v)
void glColorFragmentOp1ATI (int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod)
void glColorFragmentOp2ATI (int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod)
void glColorFragmentOp3ATI (int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod)
void glColorMask (boolean red, boolean green, boolean blue, boolean alpha)
void glColorMaskIndexedEXT (int index, boolean r, boolean g, boolean b, boolean a)
void glColorMaterial (int face, int mode)
void glColorPointer (int size, int type, int stride, long ptr_buffer_offset)
void glColorPointer (int size, int type, int stride, java.nio.Buffer ptr)
void glColorSubTable (int target, int start, int count, int format, int type, long data_buffer_offset)
void glColorSubTable (int target, int start, int count, int format, int type, java.nio.Buffer data)
void glColorTable (int target, int internalformat, int width, int format, int type, long table_buffer_offset)
void glColorTable (int target, int internalformat, int width, int format, int type, java.nio.Buffer table)
void glColorTableEXT (int target, int internalformat, int width, int format, int type, java.nio.Buffer table)
void glColorTableParameterfv (int target, int pname, float[] params, int params_offset)
void glColorTableParameterfv (int target, int pname, java.nio.FloatBuffer params)
void glColorTableParameteriv (int target, int pname, int[] params, int params_offset)
void glColorTableParameteriv (int target, int pname, java.nio.IntBuffer params)
void glCombinerInputNV (int stage, int portion, int variable, int input, int mapping, int componentUsage)
void glCombinerOutputNV (int stage, int portion, int abOutput, int cdOutput, int sumOutput, int scale, int bias, boolean abDotProduct, boolean cdDotProduct, boolean muxSum)
void glCombinerParameterfNV (int target, float s)
void glCombinerParameterfvNV (int target, float[] v, int v_offset)
void glCombinerParameterfvNV (int target, java.nio.FloatBuffer v)
void glCombinerParameteriNV (int target, int s)
void glCombinerParameterivNV (int target, int[] v, int v_offset)
void glCombinerParameterivNV (int target, java.nio.IntBuffer v)
void glCombinerStageParameterfvNV (int target, int pname, float[] params, int params_offset)
void glCombinerStageParameterfvNV (int target, int pname, java.nio.FloatBuffer params)
void glCompileShader (int mode)
void glCompileShaderARB (int mode)
void glCompressedTexImage1D (int target, int level, int internalformat, int width, int border, int imageSize, long data_buffer_offset)
void glCompressedTexImage1D (int target, int level, int internalformat, int width, int border, int imageSize, java.nio.Buffer data)
void glCompressedTexImage2D (int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset)
void glCompressedTexImage2D (int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data)
void glCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data_buffer_offset)
void glCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data)
void glCompressedTexSubImage1D (int target, int level, int xoffset, int width, int format, int imageSize, long data_buffer_offset)
void glCompressedTexSubImage1D (int target, int level, int xoffset, int width, int format, int imageSize, java.nio.Buffer data)
void glCompressedTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset)
void glCompressedTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data)
void glCompressedTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset)
void glCompressedTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data)
void glConvolutionFilter1D (int target, int internalformat, int width, int format, int type, long table_buffer_offset)
void glConvolutionFilter1D (int target, int internalformat, int width, int format, int type, java.nio.Buffer table)
void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, long image_buffer_offset)
void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer image)
void glConvolutionParameterf (int target, int pname, float params)
void glConvolutionParameterfv (int target, int pname, float[] params, int params_offset)
void glConvolutionParameterfv (int target, int pname, java.nio.FloatBuffer params)
void glConvolutionParameteri (int target, int pname, int params)
void glConvolutionParameteriv (int target, int pname, int[] params, int params_offset)
void glConvolutionParameteriv (int target, int pname, java.nio.IntBuffer params)
void glCopyColorSubTable (int target, int start, int x, int y, int width)
void glCopyColorTable (int target, int internalformat, int x, int y, int width)
void glCopyConvolutionFilter1D (int target, int internalformat, int x, int y, int width)
void glCopyConvolutionFilter2D (int target, int internalformat, int x, int y, int width, int height)
void glCopyPixels (int x, int y, int width, int height, int type)
void glCopyTexImage1D (int target, int level, int internalformat, int x, int y, int width, int border)
void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
void glCopyTexSubImage1D (int target, int level, int xoffset, int x, int y, int width)
void glCopyTexSubImage2D (int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
void glCopyTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
int glCreateProgram ()
int glCreateProgramObjectARB ()
int glCreateShader (int type)
int glCreateShaderObjectARB (int type)
void glCullFace (int mode)
void glCullParameterdvEXT (int pname, double[] params, int params_offset)
void glCullParameterdvEXT (int pname, java.nio.DoubleBuffer params)
void glCullParameterfvEXT (int pname, float[] params, int params_offset)
void glCullParameterfvEXT (int pname, java.nio.FloatBuffer params)
void glCurrentPaletteMatrixARB (int count)
void glDeformationMap3dSGIX (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, double[] points, int points_offset)
void glDeformationMap3dSGIX (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, java.nio.DoubleBuffer points)
void glDeformationMap3fSGIX (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, float[] points, int points_offset)
void glDeformationMap3fSGIX (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, java.nio.FloatBuffer points)
void glDeformSGIX (int mode)
void glDeleteAsyncMarkersSGIX (int target, int s)
void glDeleteBufferRegion (int mode)
void glDeleteBuffers (int n, int[] ids, int ids_offset)
void glDeleteBuffers (int n, java.nio.IntBuffer ids)
void glDeleteBuffersARB (int n, int[] ids, int ids_offset)
void glDeleteBuffersARB (int n, java.nio.IntBuffer ids)
void glDeleteFencesAPPLE (int n, int[] ids, int ids_offset)
void glDeleteFencesAPPLE (int n, java.nio.IntBuffer ids)
void glDeleteFencesNV (int n, int[] ids, int ids_offset)
void glDeleteFencesNV (int n, java.nio.IntBuffer ids)
void glDeleteFragmentShaderATI (int mode)
void glDeleteFramebuffersEXT (int n, int[] ids, int ids_offset)
void glDeleteFramebuffersEXT (int n, java.nio.IntBuffer ids)
void glDeleteLists (int list, int range)
void glDeleteObjectARB (int mode)
void glDeleteOcclusionQueriesNV (int n, int[] ids, int ids_offset)
void glDeleteOcclusionQueriesNV (int n, java.nio.IntBuffer ids)
void glDeleteProgram (int mode)
void glDeleteProgramsARB (int n, int[] ids, int ids_offset)
void glDeleteProgramsARB (int n, java.nio.IntBuffer ids)
void glDeleteProgramsNV (int n, int[] ids, int ids_offset)
void glDeleteProgramsNV (int n, java.nio.IntBuffer ids)
void glDeleteQueries (int n, int[] ids, int ids_offset)
void glDeleteQueries (int n, java.nio.IntBuffer ids)
void glDeleteQueriesARB (int n, int[] ids, int ids_offset)
void glDeleteQueriesARB (int n, java.nio.IntBuffer ids)
void glDeleteRenderbuffersEXT (int n, int[] ids, int ids_offset)
void glDeleteRenderbuffersEXT (int n, java.nio.IntBuffer ids)
void glDeleteShader (int mode)
void glDeleteTextures (int n, int[] textures, int textures_offset)
void glDeleteTextures (int n, java.nio.IntBuffer textures)
void glDeleteVertexArraysAPPLE (int n, int[] ids, int ids_offset)
void glDeleteVertexArraysAPPLE (int n, java.nio.IntBuffer ids)
void glDeleteVertexShaderEXT (int mode)
void glDepthBoundsdNV (double zmin, double zmax)
void glDepthBoundsEXT (double x, double y)
void glDepthFunc (int func)
void glDepthMask (boolean flag)
void glDepthRange (double near_val, double far_val)
void glDepthRangedNV (double zNear, double zFar)
void glDetachObjectARB (int target, int id)
void glDetachShader (int target, int id)
void glDetailTexFuncSGIS (int target, int n, float[] points, int points_offset)
void glDetailTexFuncSGIS (int target, int n, java.nio.FloatBuffer points)
void glDisable (int cap)
void glDisableClientState (int cap)
void glDisableIndexedEXT (int target, int index)
void glDisableVariantClientStateEXT (int mode)
void glDisableVertexAttribAPPLE (int index, int pname)
void glDisableVertexAttribArray (int mode)
void glDisableVertexAttribArrayARB (int mode)
void glDrawArrays (int mode, int first, int count)
void glDrawArraysInstancedEXT (int mode, int start, int count, int primcount)
void glDrawBuffer (int mode)
void glDrawBufferRegion (int region, int x, int y, int width, int height, int xDest, int yDest)
void glDrawBuffers (int n, int[] ids, int ids_offset)
void glDrawBuffers (int n, java.nio.IntBuffer ids)
void glDrawBuffersARB (int n, int[] ids, int ids_offset)
void glDrawBuffersARB (int n, java.nio.IntBuffer ids)
void glDrawBuffersATI (int n, int[] ids, int ids_offset)
void glDrawBuffersATI (int n, java.nio.IntBuffer ids)
void glDrawElementArrayAPPLE (int target, int s, int t)
void glDrawElementArrayATI (int target, int s)
void glDrawElements (int mode, int count, int type, long indices_buffer_offset)
void glDrawElements (int mode, int count, int type, java.nio.Buffer indices)
void glDrawElementsInstancedEXT (int mode, int count, int type, java.nio.Buffer indices, int primcount)
void glDrawMeshArraysSUN (int target, int s, int t, int r)
void glDrawPixels (int width, int height, int format, int type, long pixels_buffer_offset)
void glDrawPixels (int width, int height, int format, int type, java.nio.Buffer pixels)
void glDrawRangeElementArrayAPPLE (int mode, int start, int end, int first, int count)
void glDrawRangeElementArrayATI (int mode, int start, int end, int count)
void glDrawRangeElements (int mode, int start, int end, int count, int type, long indices_buffer_offset)
void glDrawRangeElements (int mode, int start, int end, int count, int type, java.nio.Buffer indices)
void glEdgeFlag (boolean flag)
void glEdgeFlagPointer (int stride, long ptr_buffer_offset)
void glEdgeFlagPointer (int stride, java.nio.Buffer ptr)
void glEdgeFlagv (byte[] flag, int flag_offset)
void glEdgeFlagv (java.nio.ByteBuffer flag)
void glElementPointerAPPLE (int pname, java.nio.Buffer params)
void glElementPointerATI (int pname, long params_buffer_offset)
void glElementPointerATI (int pname, java.nio.Buffer params)
void glEnable (int cap)
void glEnableClientState (int cap)
void glEnableIndexedEXT (int target, int index)
void glEnableVariantClientStateEXT (int mode)
void glEnableVertexAttribAPPLE (int index, int pname)
void glEnableVertexAttribArray (int mode)
void glEnableVertexAttribArrayARB (int mode)
void glEnd ()
void glEndFragmentShaderATI ()
void glEndList ()
void glEndOcclusionQueryNV ()
void glEndQuery (int mode)
void glEndQueryARB (int mode)
void glEndTransformFeedbackNV ()
void glEndVertexShaderEXT ()
void glEvalCoord1d (double u)
void glEvalCoord1dv (double[] u, int u_offset)
void glEvalCoord1dv (java.nio.DoubleBuffer u)
void glEvalCoord1f (float u)
void glEvalCoord1fv (float[] u, int u_offset)
void glEvalCoord1fv (java.nio.FloatBuffer u)
void glEvalCoord2d (double u, double v)
void glEvalCoord2dv (double[] u, int u_offset)
void glEvalCoord2dv (java.nio.DoubleBuffer u)
void glEvalCoord2f (float u, float v)
void glEvalCoord2fv (float[] u, int u_offset)
void glEvalCoord2fv (java.nio.FloatBuffer u)
void glEvalMapsNV (int target, int id)
void glEvalMesh1 (int mode, int i1, int i2)
void glEvalMesh2 (int mode, int i1, int i2, int j1, int j2)
void glEvalPoint1 (int i)
void glEvalPoint2 (int i, int j)
void glExecuteProgramNV (int target, int pname, float[] params, int params_offset)
void glExecuteProgramNV (int target, int pname, java.nio.FloatBuffer params)
void glExtractComponentEXT (int red, int green, int blue)
void glFeedbackBuffer (int size, int type, java.nio.FloatBuffer buffer)
void glFinalCombinerInputNV (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glFinish ()
int glFinishAsyncSGIX (int[] markerp, int markerp_offset)
int glFinishAsyncSGIX (java.nio.IntBuffer markerp)
void glFinishFenceAPPLE (int mode)
void glFinishFenceNV (int mode)
void glFinishObjectAPPLE (int target, int s)
void glFinishRenderAPPLE ()
void glFinishTextureSUNX ()
void glFlush ()
void glFlushMappedBufferRangeAPPLE (int target, int s, int t)
void glFlushPixelDataRangeNV (int mode)
void glFlushRasterSGIX ()
void glFlushRenderAPPLE ()
void glFlushVertexArrayRangeAPPLE (int length, java.nio.Buffer pointer)
void glFlushVertexArrayRangeNV ()
void glFogCoordd (double coord)
void glFogCoorddEXT (double coord)
void glFogCoorddv (double[] m, int m_offset)
void glFogCoorddv (java.nio.DoubleBuffer m)
void glFogCoorddvEXT (double[] m, int m_offset)
void glFogCoorddvEXT (java.nio.DoubleBuffer m)
void glFogCoordf (float coord)
void glFogCoordfEXT (float coord)
void glFogCoordfv (float[] m, int m_offset)
void glFogCoordfv (java.nio.FloatBuffer m)
void glFogCoordfvEXT (float[] m, int m_offset)
void glFogCoordfvEXT (java.nio.FloatBuffer m)
void glFogCoordhNV (short factor)
void glFogCoordhvNV (short[] v, int v_offset)
void glFogCoordhvNV (java.nio.ShortBuffer v)
void glFogCoordPointer (int type, int stride, long pointer_buffer_offset)
void glFogCoordPointer (int type, int stride, java.nio.Buffer pointer)
void glFogCoordPointerEXT (int type, int stride, long pointer_buffer_offset)
void glFogCoordPointerEXT (int type, int stride, java.nio.Buffer pointer)
void glFogf (int pname, float param)
void glFogFuncSGIS (int size, float[] weights, int weights_offset)
void glFogFuncSGIS (int size, java.nio.FloatBuffer weights)
void glFogfv (int pname, float[] params, int params_offset)
void glFogfv (int pname, java.nio.FloatBuffer params)
void glFogi (int pname, int param)
void glFogiv (int pname, int[] params, int params_offset)
void glFogiv (int pname, java.nio.IntBuffer params)
void glFragmentColorMaterialSGIX (int target, int id)
void glFragmentLightfSGIX (int target, int pname, float params)
void glFragmentLightfvSGIX (int target, int pname, float[] params, int params_offset)
void glFragmentLightfvSGIX (int target, int pname, java.nio.FloatBuffer params)
void glFragmentLightiSGIX (int target, int pname, int params)
void glFragmentLightivSGIX (int target, int pname, int[] params, int params_offset)
void glFragmentLightivSGIX (int target, int pname, java.nio.IntBuffer params)
void glFragmentLightModelfSGIX (int target, float s)
void glFragmentLightModelfvSGIX (int target, float[] v, int v_offset)
void glFragmentLightModelfvSGIX (int target, java.nio.FloatBuffer v)
void glFragmentLightModeliSGIX (int target, int s)
void glFragmentLightModelivSGIX (int target, int[] v, int v_offset)
void glFragmentLightModelivSGIX (int target, java.nio.IntBuffer v)
void glFragmentMaterialfSGIX (int target, int pname, float params)
void glFragmentMaterialfvSGIX (int target, int pname, float[] params, int params_offset)
void glFragmentMaterialfvSGIX (int target, int pname, java.nio.FloatBuffer params)
void glFragmentMaterialiSGIX (int target, int pname, int params)
void glFragmentMaterialivSGIX (int target, int pname, int[] params, int params_offset)
void glFragmentMaterialivSGIX (int target, int pname, java.nio.IntBuffer params)
void glFramebufferRenderbufferEXT (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glFramebufferTexture1DEXT (int target, int attachment, int textarget, int texture, int level)
void glFramebufferTexture2DEXT (int target, int attachment, int textarget, int texture, int level)
void glFramebufferTexture3DEXT (int target, int attachment, int textarget, int texture, int level, int zoffset)
void glFramebufferTextureEXT (int target, int attachment, int texture, int level)
void glFramebufferTextureFaceEXT (int target, int attachment, int texture, int level, int face)
void glFramebufferTextureLayerEXT (int target, int attachment, int texture, int level, int layer)
void glFrameZoomSGIX (int count)
void glFreeObjectBufferATI (int mode)
void glFrontFace (int mode)
void glFrustum (double left, double right, double bottom, double top, double near_val, double far_val)
int glGenAsyncMarkersSGIX (int range)
void glGenBuffers (int n, int[] ids, int ids_offset)
void glGenBuffers (int n, java.nio.IntBuffer ids)
void glGenBuffersARB (int n, int[] ids, int ids_offset)
void glGenBuffersARB (int n, java.nio.IntBuffer ids)
void glGenerateMipmapEXT (int mode)
void glGenFencesAPPLE (int n, int[] ids, int ids_offset)
void glGenFencesAPPLE (int n, java.nio.IntBuffer ids)
void glGenFencesNV (int n, int[] ids, int ids_offset)
void glGenFencesNV (int n, java.nio.IntBuffer ids)
int glGenFragmentShadersATI (int type)
void glGenFramebuffersEXT (int n, int[] ids, int ids_offset)
void glGenFramebuffersEXT (int n, java.nio.IntBuffer ids)
int glGenLists (int range)
void glGenOcclusionQueriesNV (int n, int[] ids, int ids_offset)
void glGenOcclusionQueriesNV (int n, java.nio.IntBuffer ids)
void glGenProgramsARB (int n, int[] ids, int ids_offset)
void glGenProgramsARB (int n, java.nio.IntBuffer ids)
void glGenProgramsNV (int n, int[] ids, int ids_offset)
void glGenProgramsNV (int n, java.nio.IntBuffer ids)
void glGenQueries (int n, int[] ids, int ids_offset)
void glGenQueries (int n, java.nio.IntBuffer ids)
void glGenQueriesARB (int n, int[] ids, int ids_offset)
void glGenQueriesARB (int n, java.nio.IntBuffer ids)
void glGenRenderbuffersEXT (int n, int[] ids, int ids_offset)
void glGenRenderbuffersEXT (int n, java.nio.IntBuffer ids)
int glGenSymbolsEXT (int datatype, int storagetype, int range, int components)
void glGenTextures (int n, int[] textures, int textures_offset)
void glGenTextures (int n, java.nio.IntBuffer textures)
void glGenVertexArraysAPPLE (int n, int[] ids, int ids_offset)
void glGenVertexArraysAPPLE (int n, java.nio.IntBuffer ids)
int glGenVertexShadersEXT (int type)
void glGetActiveAttrib (int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
void glGetActiveAttrib (int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
void glGetActiveAttribARB (int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
void glGetActiveAttribARB (int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
void glGetActiveUniform (int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
void glGetActiveUniform (int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
void glGetActiveUniformARB (int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
void glGetActiveUniformARB (int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
void glGetActiveVaryingNV (int program, int index, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name)
void glGetArrayObjectfvATI (int target, int pname, float[] params, int params_offset)
void glGetArrayObjectfvATI (int target, int pname, java.nio.FloatBuffer params)
void glGetArrayObjectivATI (int target, int pname, int[] params, int params_offset)
void glGetArrayObjectivATI (int target, int pname, java.nio.IntBuffer params)
void glGetAttachedObjectsARB (int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
void glGetAttachedObjectsARB (int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj)
void glGetAttachedShaders (int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
void glGetAttachedShaders (int program, int maxCount, java.nio.IntBuffer count, java.nio.IntBuffer obj)
int glGetAttribLocation (int program, java.lang.String name)
int glGetAttribLocationARB (int program, java.lang.String name)
void glGetBooleanIndexedvEXT (int target, int index, byte[] data, int data_offset)
void glGetBooleanIndexedvEXT (int target, int index, java.nio.ByteBuffer data)
void glGetBooleanv (int pname, byte[] params, int params_offset)
void glGetBooleanv (int pname, java.nio.ByteBuffer params)
void glGetBufferParameteriv (int target, int pname, int[] params, int params_offset)
void glGetBufferParameteriv (int target, int pname, java.nio.IntBuffer params)
void glGetBufferParameterivARB (int target, int pname, int[] params, int params_offset)
void glGetBufferParameterivARB (int target, int pname, java.nio.IntBuffer params)
void glGetBufferSubData (int target, int offset, int size, java.nio.Buffer data)
void glGetBufferSubDataARB (int target, int offset, int size, java.nio.Buffer data)
void glGetClipPlane (int plane, double[] equation, int equation_offset)
void glGetClipPlane (int plane, java.nio.DoubleBuffer equation)
void glGetColorTable (int target, int format, int type, long table_buffer_offset)
void glGetColorTable (int target, int format, int type, java.nio.Buffer table)
void glGetColorTableEXT (int target, int format, int type, java.nio.Buffer table)
void glGetColorTableParameterfv (int target, int pname, float[] params, int params_offset)
void glGetColorTableParameterfv (int target, int pname, java.nio.FloatBuffer params)
void glGetColorTableParameterfvEXT (int target, int pname, float[] params, int params_offset)
void glGetColorTableParameterfvEXT (int target, int pname, java.nio.FloatBuffer params)
void glGetColorTableParameteriv (int target, int pname, int[] params, int params_offset)
void glGetColorTableParameteriv (int target, int pname, java.nio.IntBuffer params)
void glGetColorTableParameterivEXT (int target, int pname, int[] params, int params_offset)
void glGetColorTableParameterivEXT (int target, int pname, java.nio.IntBuffer params)
void glGetCombinerInputParameterfvNV (int stage, int portion, int variable, int pname, float[] params, int params_offset)
void glGetCombinerInputParameterfvNV (int stage, int portion, int variable, int pname, java.nio.FloatBuffer params)
void glGetCombinerInputParameterivNV (int stage, int portion, int variable, int pname, int[] params, int params_offset)
void glGetCombinerInputParameterivNV (int stage, int portion, int variable, int pname, java.nio.IntBuffer params)
void glGetCombinerOutputParameterfvNV (int stage, int portion, int pname, float[] params, int params_offset)
void glGetCombinerOutputParameterfvNV (int stage, int portion, int pname, java.nio.FloatBuffer params)
void glGetCombinerOutputParameterivNV (int stage, int portion, int pname, int[] params, int params_offset)
void glGetCombinerOutputParameterivNV (int stage, int portion, int pname, java.nio.IntBuffer params)
void glGetCombinerStageParameterfvNV (int target, int pname, float[] params, int params_offset)
void glGetCombinerStageParameterfvNV (int target, int pname, java.nio.FloatBuffer params)
void glGetCompressedTexImage (int target, int level, long img_buffer_offset)
void glGetCompressedTexImage (int target, int level, java.nio.Buffer img)
void glGetConvolutionFilter (int target, int format, int type, long table_buffer_offset)
void glGetConvolutionFilter (int target, int format, int type, java.nio.Buffer table)
void glGetConvolutionParameterfv (int target, int pname, float[] params, int params_offset)
void glGetConvolutionParameterfv (int target, int pname, java.nio.FloatBuffer params)
void glGetConvolutionParameteriv (int target, int pname, int[] params, int params_offset)
void glGetConvolutionParameteriv (int target, int pname, java.nio.IntBuffer params)
void glGetDetailTexFuncSGIS (int pname, float[] params, int params_offset)
void glGetDetailTexFuncSGIS (int pname, java.nio.FloatBuffer params)
void glGetDoublev (int pname, double[] params, int params_offset)
void glGetDoublev (int pname, java.nio.DoubleBuffer params)
int glGetError ()
void glGetFenceivNV (int target, int pname, int[] params, int params_offset)
void glGetFenceivNV (int target, int pname, java.nio.IntBuffer params)
void glGetFinalCombinerInputParameterfvNV (int target, int pname, float[] params, int params_offset)
void glGetFinalCombinerInputParameterfvNV (int target, int pname, java.nio.FloatBuffer params)
void glGetFinalCombinerInputParameterivNV (int target, int pname, int[] params, int params_offset)
void glGetFinalCombinerInputParameterivNV (int target, int pname, java.nio.IntBuffer params)
void glGetFloatv (int pname, float[] params, int params_offset)
void glGetFloatv (int pname, java.nio.FloatBuffer params)
void glGetFogFuncSGIS (float[] points, int points_offset)
void glGetFogFuncSGIS (java.nio.FloatBuffer points)
int glGetFragDataLocationEXT (int program, byte[] name, int name_offset)
int glGetFragDataLocationEXT (int program, java.nio.ByteBuffer name)
void glGetFragmentLightfvSGIX (int target, int pname, float[] params, int params_offset)
void glGetFragmentLightfvSGIX (int target, int pname, java.nio.FloatBuffer params)
void glGetFragmentLightivSGIX (int target, int pname, int[] params, int params_offset)
void glGetFragmentLightivSGIX (int target, int pname, java.nio.IntBuffer params)
void glGetFragmentMaterialfvSGIX (int target, int pname, float[] params, int params_offset)
void glGetFragmentMaterialfvSGIX (int target, int pname, java.nio.FloatBuffer params)
void glGetFragmentMaterialivSGIX (int target, int pname, int[] params, int params_offset)
void glGetFragmentMaterialivSGIX (int target, int pname, java.nio.IntBuffer params)
void glGetFramebufferAttachmentParameterivEXT (int stage, int portion, int pname, int[] params, int params_offset)
void glGetFramebufferAttachmentParameterivEXT (int stage, int portion, int pname, java.nio.IntBuffer params)
int glGetHandleARB (int type)
void glGetHistogram (int target, boolean reset, int format, int type, long values_buffer_offset)
void glGetHistogram (int target, boolean reset, int format, int type, java.nio.Buffer values)
void glGetHistogramParameterfv (int target, int pname, float[] params, int params_offset)
void glGetHistogramParameterfv (int target, int pname, java.nio.FloatBuffer params)
void glGetHistogramParameteriv (int target, int pname, int[] params, int params_offset)
void glGetHistogramParameteriv (int target, int pname, java.nio.IntBuffer params)
void glGetImageTransformParameterfvHP (int target, int pname, float[] params, int params_offset)
void glGetImageTransformParameterfvHP (int target, int pname, java.nio.FloatBuffer params)
void glGetImageTransformParameterivHP (int target, int pname, int[] params, int params_offset)
void glGetImageTransformParameterivHP (int target, int pname, java.nio.IntBuffer params)
void glGetInfoLogARB (int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
void glGetInfoLogARB (int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
int glGetInstrumentsSGIX ()
void glGetIntegerIndexedvEXT (int target, int index, int[] data, int data_offset)
void glGetIntegerIndexedvEXT (int target, int index, java.nio.IntBuffer data)
void glGetIntegerv (int pname, int[] params, int params_offset)
void glGetIntegerv (int pname, java.nio.IntBuffer params)
void glGetInvariantBooleanvEXT (int id, int pname, byte[] program, int program_offset)
void glGetInvariantBooleanvEXT (int id, int pname, java.nio.ByteBuffer program)
void glGetInvariantFloatvEXT (int target, int pname, float[] params, int params_offset)
void glGetInvariantFloatvEXT (int target, int pname, java.nio.FloatBuffer params)
void glGetInvariantIntegervEXT (int target, int pname, int[] params, int params_offset)
void glGetInvariantIntegervEXT (int target, int pname, java.nio.IntBuffer params)
void glGetLightfv (int light, int pname, float[] params, int params_offset)
void glGetLightfv (int light, int pname, java.nio.FloatBuffer params)
void glGetLightiv (int light, int pname, int[] params, int params_offset)
void glGetLightiv (int light, int pname, java.nio.IntBuffer params)
void glGetListParameterfvSGIX (int target, int pname, float[] params, int params_offset)
void glGetListParameterfvSGIX (int target, int pname, java.nio.FloatBuffer params)
void glGetListParameterivSGIX (int target, int pname, int[] params, int params_offset)
void glGetListParameterivSGIX (int target, int pname, java.nio.IntBuffer params)
void glGetLocalConstantBooleanvEXT (int id, int pname, byte[] program, int program_offset)
void glGetLocalConstantBooleanvEXT (int id, int pname, java.nio.ByteBuffer program)
void glGetLocalConstantFloatvEXT (int target, int pname, float[] params, int params_offset)
void glGetLocalConstantFloatvEXT (int target, int pname, java.nio.FloatBuffer params)
void glGetLocalConstantIntegervEXT (int target, int pname, int[] params, int params_offset)
void glGetLocalConstantIntegervEXT (int target, int pname, java.nio.IntBuffer params)
void glGetMapAttribParameterfvNV (int stage, int portion, int pname, float[] params, int params_offset)
void glGetMapAttribParameterfvNV (int stage, int portion, int pname, java.nio.FloatBuffer params)
void glGetMapAttribParameterivNV (int stage, int portion, int pname, int[] params, int params_offset)
void glGetMapAttribParameterivNV (int stage, int portion, int pname, java.nio.IntBuffer params)
void glGetMapControlPointsNV (int target, int index, int type, int ustride, int vstride, boolean packed, java.nio.Buffer points)
void glGetMapdv (int target, int query, double[] v, int v_offset)
void glGetMapdv (int target, int query, java.nio.DoubleBuffer v)
void glGetMapfv (int target, int query, float[] v, int v_offset)
void glGetMapfv (int target, int query, java.nio.FloatBuffer v)
void glGetMapiv (int target, int query, int[] v, int v_offset)
void glGetMapiv (int target, int query, java.nio.IntBuffer v)
void glGetMapParameterfvNV (int target, int pname, float[] params, int params_offset)
void glGetMapParameterfvNV (int target, int pname, java.nio.FloatBuffer params)
void glGetMapParameterivNV (int target, int pname, int[] params, int params_offset)
void glGetMapParameterivNV (int target, int pname, java.nio.IntBuffer params)
void glGetMaterialfv (int face, int pname, float[] params, int params_offset)
void glGetMaterialfv (int face, int pname, java.nio.FloatBuffer params)
void glGetMaterialiv (int face, int pname, int[] params, int params_offset)
void glGetMaterialiv (int face, int pname, java.nio.IntBuffer params)
void glGetMinmax (int target, boolean reset, int format, int type, long values_buffer_offset)
void glGetMinmax (int target, boolean reset, int format, int type, java.nio.Buffer values)
void glGetMinmaxParameterfv (int target, int pname, float[] params, int params_offset)
void glGetMinmaxParameterfv (int target, int pname, java.nio.FloatBuffer params)
void glGetMinmaxParameteriv (int target, int pname, int[] params, int params_offset)
void glGetMinmaxParameteriv (int target, int pname, java.nio.IntBuffer params)
void glGetObjectBufferfvATI (int target, int pname, float[] params, int params_offset)
void glGetObjectBufferfvATI (int target, int pname, java.nio.FloatBuffer params)
void glGetObjectBufferivATI (int target, int pname, int[] params, int params_offset)
void glGetObjectBufferivATI (int target, int pname, java.nio.IntBuffer params)
void glGetObjectParameterfvARB (int target, int pname, float[] params, int params_offset)
void glGetObjectParameterfvARB (int target, int pname, java.nio.FloatBuffer params)
void glGetObjectParameterivARB (int target, int pname, int[] params, int params_offset)
void glGetObjectParameterivARB (int target, int pname, java.nio.IntBuffer params)
void glGetOcclusionQueryivNV (int target, int pname, int[] params, int params_offset)
void glGetOcclusionQueryivNV (int target, int pname, java.nio.IntBuffer params)
void glGetOcclusionQueryuivNV (int id, int pname, int[] params, int params_offset)
void glGetOcclusionQueryuivNV (int id, int pname, java.nio.IntBuffer params)
void glGetPixelMapfv (int map, long values_buffer_offset)
void glGetPixelMapfv (int map, float[] values, int values_offset)
void glGetPixelMapfv (int map, java.nio.FloatBuffer values)
void glGetPixelMapuiv (int map, long values_buffer_offset)
void glGetPixelMapuiv (int map, int[] values, int values_offset)
void glGetPixelMapuiv (int map, java.nio.IntBuffer values)
void glGetPixelMapusv (int map, long values_buffer_offset)
void glGetPixelMapusv (int map, short[] values, int values_offset)
void glGetPixelMapusv (int map, java.nio.ShortBuffer values)
void glGetPixelTexGenParameterfvSGIS (int pname, float[] params, int params_offset)
void glGetPixelTexGenParameterfvSGIS (int pname, java.nio.FloatBuffer params)
void glGetPixelTexGenParameterivSGIS (int pname, int[] params, int params_offset)
void glGetPixelTexGenParameterivSGIS (int pname, java.nio.IntBuffer params)
void glGetPolygonStipple (long mask_buffer_offset)
void glGetPolygonStipple (byte[] mask, int mask_offset)
void glGetPolygonStipple (java.nio.ByteBuffer mask)
void glGetProgramEnvParameterdvARB (int index, int pname, double[] params, int params_offset)
void glGetProgramEnvParameterdvARB (int index, int pname, java.nio.DoubleBuffer params)
void glGetProgramEnvParameterfvARB (int target, int pname, float[] params, int params_offset)
void glGetProgramEnvParameterfvARB (int target, int pname, java.nio.FloatBuffer params)
void glGetProgramEnvParameterIivNV (int target, int index, int[] params, int params_offset)
void glGetProgramEnvParameterIivNV (int target, int index, java.nio.IntBuffer params)
void glGetProgramEnvParameterIuivNV (int target, int index, int[] params, int params_offset)
void glGetProgramEnvParameterIuivNV (int target, int index, java.nio.IntBuffer params)
void glGetProgramInfoLog (int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
void glGetProgramInfoLog (int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
void glGetProgramiv (int target, int pname, int[] params, int params_offset)
void glGetProgramiv (int target, int pname, java.nio.IntBuffer params)
void glGetProgramivARB (int target, int pname, int[] params, int params_offset)
void glGetProgramivARB (int target, int pname, java.nio.IntBuffer params)
void glGetProgramivNV (int target, int pname, int[] params, int params_offset)
void glGetProgramivNV (int target, int pname, java.nio.IntBuffer params)
void glGetProgramLocalParameterdvARB (int index, int pname, double[] params, int params_offset)
void glGetProgramLocalParameterdvARB (int index, int pname, java.nio.DoubleBuffer params)
void glGetProgramLocalParameterfvARB (int target, int pname, float[] params, int params_offset)
void glGetProgramLocalParameterfvARB (int target, int pname, java.nio.FloatBuffer params)
void glGetProgramLocalParameterIivNV (int target, int index, int[] params, int params_offset)
void glGetProgramLocalParameterIivNV (int target, int index, java.nio.IntBuffer params)
void glGetProgramLocalParameterIuivNV (int target, int index, int[] params, int params_offset)
void glGetProgramLocalParameterIuivNV (int target, int index, java.nio.IntBuffer params)
void glGetProgramNamedParameterdvNV (int id, int len, java.lang.String name, double[] params, int params_offset)
void glGetProgramNamedParameterdvNV (int id, int len, java.lang.String name, java.nio.DoubleBuffer params)
void glGetProgramNamedParameterfvNV (int id, int len, java.lang.String name, float[] params, int params_offset)
void glGetProgramNamedParameterfvNV (int id, int len, java.lang.String name, java.nio.FloatBuffer params)
void glGetProgramParameterdvNV (int target, int index, int pname, double[] params, int params_offset)
void glGetProgramParameterdvNV (int target, int index, int pname, java.nio.DoubleBuffer params)
void glGetProgramParameterfvNV (int stage, int portion, int pname, float[] params, int params_offset)
void glGetProgramParameterfvNV (int stage, int portion, int pname, java.nio.FloatBuffer params)
void glGetProgramStringARB (int target, int pname, java.nio.Buffer string)
void glGetProgramStringNV (int id, int pname, byte[] program, int program_offset)
void glGetProgramStringNV (int id, int pname, java.nio.ByteBuffer program)
void glGetQueryiv (int target, int pname, int[] params, int params_offset)
void glGetQueryiv (int target, int pname, java.nio.IntBuffer params)
void glGetQueryivARB (int target, int pname, int[] params, int params_offset)
void glGetQueryivARB (int target, int pname, java.nio.IntBuffer params)
void glGetQueryObjecti64vEXT (int id, int pname, long[] params, int params_offset)
void glGetQueryObjecti64vEXT (int id, int pname, java.nio.LongBuffer params)
void glGetQueryObjectiv (int target, int pname, int[] params, int params_offset)
void glGetQueryObjectiv (int target, int pname, java.nio.IntBuffer params)
void glGetQueryObjectivARB (int target, int pname, int[] params, int params_offset)
void glGetQueryObjectivARB (int target, int pname, java.nio.IntBuffer params)
void glGetQueryObjectui64vEXT (int id, int pname, long[] params, int params_offset)
void glGetQueryObjectui64vEXT (int id, int pname, java.nio.LongBuffer params)
void glGetQueryObjectuiv (int id, int pname, int[] params, int params_offset)
void glGetQueryObjectuiv (int id, int pname, java.nio.IntBuffer params)
void glGetQueryObjectuivARB (int id, int pname, int[] params, int params_offset)
void glGetQueryObjectuivARB (int id, int pname, java.nio.IntBuffer params)
void glGetRenderbufferParameterivEXT (int target, int pname, int[] params, int params_offset)
void glGetRenderbufferParameterivEXT (int target, int pname, java.nio.IntBuffer params)
void glGetSeparableFilter (int target, int format, int type, long row_buffer_offset, long column_buffer_offset, long span_buffer_offset)
void glGetSeparableFilter (int target, int format, int type, java.nio.Buffer row, java.nio.Buffer column, java.nio.Buffer span)
void glGetShaderInfoLog (int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
void glGetShaderInfoLog (int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
void glGetShaderiv (int target, int pname, int[] params, int params_offset)
void glGetShaderiv (int target, int pname, java.nio.IntBuffer params)
void glGetShaderSource (int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
void glGetShaderSource (int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
void glGetShaderSourceARB (int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
void glGetShaderSourceARB (int program, int bufSize, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
void glGetSharpenTexFuncSGIS (int pname, float[] params, int params_offset)
void glGetSharpenTexFuncSGIS (int pname, java.nio.FloatBuffer params)
java.lang.String glGetString (int name)
void glGetTexBumpParameterfvATI (int pname, float[] params, int params_offset)
void glGetTexBumpParameterfvATI (int pname, java.nio.FloatBuffer params)
void glGetTexBumpParameterivATI (int pname, int[] params, int params_offset)
void glGetTexBumpParameterivATI (int pname, java.nio.IntBuffer params)
void glGetTexEnvfv (int target, int pname, float[] params, int params_offset)
void glGetTexEnvfv (int target, int pname, java.nio.FloatBuffer params)
void glGetTexEnviv (int target, int pname, int[] params, int params_offset)
void glGetTexEnviv (int target, int pname, java.nio.IntBuffer params)
void glGetTexFilterFuncSGIS (int target, int pname, float[] params, int params_offset)
void glGetTexFilterFuncSGIS (int target, int pname, java.nio.FloatBuffer params)
void glGetTexGendv (int coord, int pname, double[] params, int params_offset)
void glGetTexGendv (int coord, int pname, java.nio.DoubleBuffer params)
void glGetTexGenfv (int coord, int pname, float[] params, int params_offset)
void glGetTexGenfv (int coord, int pname, java.nio.FloatBuffer params)
void glGetTexGeniv (int coord, int pname, int[] params, int params_offset)
void glGetTexGeniv (int coord, int pname, java.nio.IntBuffer params)
void glGetTexImage (int target, int level, int format, int type, long pixels_buffer_offset)
void glGetTexImage (int target, int level, int format, int type, java.nio.Buffer pixels)
void glGetTexLevelParameterfv (int target, int level, int pname, float[] params, int params_offset)
void glGetTexLevelParameterfv (int target, int level, int pname, java.nio.FloatBuffer params)
void glGetTexLevelParameteriv (int target, int level, int pname, int[] params, int params_offset)
void glGetTexLevelParameteriv (int target, int level, int pname, java.nio.IntBuffer params)
void glGetTexParameterfv (int target, int pname, float[] params, int params_offset)
void glGetTexParameterfv (int target, int pname, java.nio.FloatBuffer params)
void glGetTexParameterIivEXT (int target, int pname, int[] params, int params_offset)
void glGetTexParameterIivEXT (int target, int pname, java.nio.IntBuffer params)
void glGetTexParameterIuivEXT (int target, int pname, int[] params, int params_offset)
void glGetTexParameterIuivEXT (int target, int pname, java.nio.IntBuffer params)
void glGetTexParameteriv (int target, int pname, int[] params, int params_offset)
void glGetTexParameteriv (int target, int pname, java.nio.IntBuffer params)
void glGetTrackMatrixivNV (int stage, int portion, int pname, int[] params, int params_offset)
void glGetTrackMatrixivNV (int stage, int portion, int pname, java.nio.IntBuffer params)
void glGetTransformFeedbackVaryingNV (int program, int index, int[] location, int location_offset)
void glGetTransformFeedbackVaryingNV (int program, int index, java.nio.IntBuffer location)
int glGetUniformBufferSizeEXT (int program, int location)
void glGetUniformfv (int program, int location, float[] params, int params_offset)
void glGetUniformfv (int program, int location, java.nio.FloatBuffer params)
void glGetUniformfvARB (int program, int location, float[] params, int params_offset)
void glGetUniformfvARB (int program, int location, java.nio.FloatBuffer params)
void glGetUniformiv (int program, int location, int[] params, int params_offset)
void glGetUniformiv (int program, int location, java.nio.IntBuffer params)
void glGetUniformivARB (int program, int location, int[] params, int params_offset)
void glGetUniformivARB (int program, int location, java.nio.IntBuffer params)
int glGetUniformLocation (int program, java.lang.String name)
int glGetUniformLocationARB (int program, java.lang.String name)
int glGetUniformOffsetEXT (int program, int location)
void glGetUniformuivEXT (int program, int location, int[] params, int params_offset)
void glGetUniformuivEXT (int program, int location, java.nio.IntBuffer params)
void glGetVariantArrayObjectfvATI (int target, int pname, float[] params, int params_offset)
void glGetVariantArrayObjectfvATI (int target, int pname, java.nio.FloatBuffer params)
void glGetVariantArrayObjectivATI (int target, int pname, int[] params, int params_offset)
void glGetVariantArrayObjectivATI (int target, int pname, java.nio.IntBuffer params)
void glGetVariantBooleanvEXT (int id, int pname, byte[] program, int program_offset)
void glGetVariantBooleanvEXT (int id, int pname, java.nio.ByteBuffer program)
void glGetVariantFloatvEXT (int target, int pname, float[] params, int params_offset)
void glGetVariantFloatvEXT (int target, int pname, java.nio.FloatBuffer params)
void glGetVariantIntegervEXT (int target, int pname, int[] params, int params_offset)
void glGetVariantIntegervEXT (int target, int pname, java.nio.IntBuffer params)
int glGetVaryingLocationNV (int program, byte[] name, int name_offset)
int glGetVaryingLocationNV (int program, java.nio.ByteBuffer name)
void glGetVertexAttribArrayObjectfvATI (int target, int pname, float[] params, int params_offset)
void glGetVertexAttribArrayObjectfvATI (int target, int pname, java.nio.FloatBuffer params)
void glGetVertexAttribArrayObjectivATI (int target, int pname, int[] params, int params_offset)
void glGetVertexAttribArrayObjectivATI (int target, int pname, java.nio.IntBuffer params)
void glGetVertexAttribdv (int index, int pname, double[] params, int params_offset)
void glGetVertexAttribdv (int index, int pname, java.nio.DoubleBuffer params)
void glGetVertexAttribdvARB (int index, int pname, double[] params, int params_offset)
void glGetVertexAttribdvARB (int index, int pname, java.nio.DoubleBuffer params)
void glGetVertexAttribdvNV (int index, int pname, double[] params, int params_offset)
void glGetVertexAttribdvNV (int index, int pname, java.nio.DoubleBuffer params)
void glGetVertexAttribfv (int target, int pname, float[] params, int params_offset)
void glGetVertexAttribfv (int target, int pname, java.nio.FloatBuffer params)
void glGetVertexAttribfvARB (int target, int pname, float[] params, int params_offset)
void glGetVertexAttribfvARB (int target, int pname, java.nio.FloatBuffer params)
void glGetVertexAttribfvNV (int target, int pname, float[] params, int params_offset)
void glGetVertexAttribfvNV (int target, int pname, java.nio.FloatBuffer params)
void glGetVertexAttribIivEXT (int index, int pname, int[] params, int params_offset)
void glGetVertexAttribIivEXT (int index, int pname, java.nio.IntBuffer params)
void glGetVertexAttribIuivEXT (int index, int pname, int[] params, int params_offset)
void glGetVertexAttribIuivEXT (int index, int pname, java.nio.IntBuffer params)
void glGetVertexAttribiv (int target, int pname, int[] params, int params_offset)
void glGetVertexAttribiv (int target, int pname, java.nio.IntBuffer params)
void glGetVertexAttribivARB (int target, int pname, int[] params, int params_offset)
void glGetVertexAttribivARB (int target, int pname, java.nio.IntBuffer params)
void glGetVertexAttribivNV (int target, int pname, int[] params, int params_offset)
void glGetVertexAttribivNV (int target, int pname, java.nio.IntBuffer params)
void glGlobalAlphaFactorbSUN (byte factor)
void glGlobalAlphaFactordSUN (double coord)
void glGlobalAlphaFactorfSUN (float coord)
void glGlobalAlphaFactoriSUN (int count)
void glGlobalAlphaFactorsSUN (short factor)
void glGlobalAlphaFactorubSUN (byte factor)
void glGlobalAlphaFactoruiSUN (int mode)
void glGlobalAlphaFactorusSUN (short factor)
void glHint (int target, int mode)
void glHintPGI (int target, int s)
void glHistogram (int target, int width, int internalformat, boolean sink)
void glIglooInterfaceSGIX (int pname, java.nio.Buffer params)
void glImageTransformParameterfHP (int target, int pname, float params)
void glImageTransformParameterfvHP (int target, int pname, float[] params, int params_offset)
void glImageTransformParameterfvHP (int target, int pname, java.nio.FloatBuffer params)
void glImageTransformParameteriHP (int target, int pname, int params)
void glImageTransformParameterivHP (int target, int pname, int[] params, int params_offset)
void glImageTransformParameterivHP (int target, int pname, java.nio.IntBuffer params)
void glIndexd (double c)
void glIndexdv (double[] c, int c_offset)
void glIndexdv (java.nio.DoubleBuffer c)
void glIndexf (float c)
void glIndexFuncEXT (int target, float s)
void glIndexfv (float[] c, int c_offset)
void glIndexfv (java.nio.FloatBuffer c)
void glIndexi (int c)
void glIndexiv (int[] c, int c_offset)
void glIndexiv (java.nio.IntBuffer c)
void glIndexMask (int mask)
void glIndexMaterialEXT (int target, int id)
void glIndexPointer (int type, int stride, java.nio.Buffer ptr)
void glIndexs (short c)
void glIndexsv (short[] c, int c_offset)
void glIndexsv (java.nio.ShortBuffer c)
void glIndexub (byte c)
void glIndexubv (byte[] c, int c_offset)
void glIndexubv (java.nio.ByteBuffer c)
void glInitNames ()
void glInsertComponentEXT (int red, int green, int blue)
void glInstrumentsBufferSGIX (int size, int[] buffer, int buffer_offset)
void glInstrumentsBufferSGIX (int size, java.nio.IntBuffer buffer)
void glInterleavedArrays (int format, int stride, long pointer_buffer_offset)
void glInterleavedArrays (int format, int stride, java.nio.Buffer pointer)
boolean glIsAsyncMarkerSGIX (int id)
boolean glIsBuffer (int id)
boolean glIsBufferARB (int id)
boolean glIsEnabled (int cap)
boolean glIsEnabledIndexedEXT (int target, int index)
boolean glIsFenceAPPLE (int id)
boolean glIsFenceNV (int id)
boolean glIsFramebufferEXT (int id)
boolean glIsList (int list)
boolean glIsObjectBufferATI (int id)
boolean glIsOcclusionQueryNV (int id)
boolean glIsProgram (int id)
boolean glIsProgramARB (int id)
boolean glIsProgramNV (int id)
boolean glIsQuery (int id)
boolean glIsQueryARB (int id)
boolean glIsRenderbufferEXT (int id)
boolean glIsShader (int id)
boolean glIsTexture (int texture)
boolean glIsVariantEnabledEXT (int id, int cap)
boolean glIsVertexArrayAPPLE (int id)
boolean glIsVertexAttribEnabledAPPLE (int index, int pname)
void glLightEnviSGIX (int target, int s)
void glLightf (int light, int pname, float param)
void glLightfv (int light, int pname, float[] params, int params_offset)
void glLightfv (int light, int pname, java.nio.FloatBuffer params)
void glLighti (int light, int pname, int param)
void glLightiv (int light, int pname, int[] params, int params_offset)
void glLightiv (int light, int pname, java.nio.IntBuffer params)
void glLightModelf (int pname, float param)
void glLightModelfv (int pname, float[] params, int params_offset)
void glLightModelfv (int pname, java.nio.FloatBuffer params)
void glLightModeli (int pname, int param)
void glLightModeliv (int pname, int[] params, int params_offset)
void glLightModeliv (int pname, java.nio.IntBuffer params)
void glLineStipple (int factor, short pattern)
void glLineWidth (float width)
void glLinkProgram (int mode)
void glLinkProgramARB (int mode)
void glListBase (int base)
void glListParameterfSGIX (int target, int pname, float params)
void glListParameterfvSGIX (int target, int pname, float[] params, int params_offset)
void glListParameterfvSGIX (int target, int pname, java.nio.FloatBuffer params)
void glListParameteriSGIX (int target, int pname, int params)
void glListParameterivSGIX (int target, int pname, int[] params, int params_offset)
void glListParameterivSGIX (int target, int pname, java.nio.IntBuffer params)
void glLoadIdentity ()
void glLoadIdentityDeformationMapSGIX (int mode)
void glLoadMatrixd (double[] m, int m_offset)
void glLoadMatrixd (java.nio.DoubleBuffer m)
void glLoadMatrixf (float[] m, int m_offset)
void glLoadMatrixf (java.nio.FloatBuffer m)
void glLoadName (int name)
void glLoadProgramNV (int target, int id, int len, java.lang.String program)
void glLoadTransposeMatrixd (double[] m, int m_offset)
void glLoadTransposeMatrixd (java.nio.DoubleBuffer m)
void glLoadTransposeMatrixf (float[] m, int m_offset)
void glLoadTransposeMatrixf (java.nio.FloatBuffer m)
void glLockArraysEXT (int x, int y)
void glLogicOp (int opcode)
void glMap1d (int target, double u1, double u2, int stride, int order, double[] points, int points_offset)
void glMap1d (int target, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points)
void glMap1f (int target, float u1, float u2, int stride, int order, float[] points, int points_offset)
void glMap1f (int target, float u1, float u2, int stride, int order, java.nio.FloatBuffer points)
void glMap2d (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
void glMap2d (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points)
void glMap2f (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
void glMap2f (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points)
java.nio.ByteBuffer glMapBuffer (int target, int access)
java.nio.ByteBuffer glMapBufferARB (int target, int access)
void glMapControlPointsNV (int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, java.nio.Buffer points)
void glMapGrid1d (int un, double u1, double u2)
void glMapGrid1f (int un, float u1, float u2)
void glMapGrid2d (int un, double u1, double u2, int vn, double v1, double v2)
void glMapGrid2f (int un, float u1, float u2, int vn, float v1, float v2)
void glMapParameterfvNV (int target, int pname, float[] params, int params_offset)
void glMapParameterfvNV (int target, int pname, java.nio.FloatBuffer params)
void glMapParameterivNV (int target, int pname, int[] params, int params_offset)
void glMapParameterivNV (int target, int pname, java.nio.IntBuffer params)
void glMapVertexAttrib1dAPPLE (int index, int size, double u1, double u2, int stride, int order, double[] points, int points_offset)
void glMapVertexAttrib1dAPPLE (int index, int size, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points)
void glMapVertexAttrib1fAPPLE (int index, int size, float u1, float u2, int stride, int order, float[] points, int points_offset)
void glMapVertexAttrib1fAPPLE (int index, int size, float u1, float u2, int stride, int order, java.nio.FloatBuffer points)
void glMapVertexAttrib2dAPPLE (int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
void glMapVertexAttrib2dAPPLE (int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points)
void glMapVertexAttrib2fAPPLE (int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
void glMapVertexAttrib2fAPPLE (int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points)
void glMaterialf (int face, int pname, float param)
void glMaterialfv (int face, int pname, float[] params, int params_offset)
void glMaterialfv (int face, int pname, java.nio.FloatBuffer params)
void glMateriali (int face, int pname, int param)
void glMaterialiv (int face, int pname, int[] params, int params_offset)
void glMaterialiv (int face, int pname, java.nio.IntBuffer params)
void glMatrixIndexPointerARB (int size, int type, int stride, long pointer_buffer_offset)
void glMatrixIndexPointerARB (int size, int type, int stride, java.nio.Buffer pointer)
void glMatrixIndexubvARB (int size, byte[] weights, int weights_offset)
void glMatrixIndexubvARB (int size, java.nio.ByteBuffer weights)
void glMatrixIndexuivARB (int n, int[] ids, int ids_offset)
void glMatrixIndexuivARB (int n, java.nio.IntBuffer ids)
void glMatrixIndexusvARB (int size, short[] weights, int weights_offset)
void glMatrixIndexusvARB (int size, java.nio.ShortBuffer weights)
void glMatrixMode (int mode)
void glMinmax (int target, int internalformat, boolean sink)
void glMultiDrawArrays (int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
void glMultiDrawArrays (int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount)
void glMultiDrawArraysEXT (int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
void glMultiDrawArraysEXT (int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount)
void glMultiDrawElementArrayAPPLE (int mode, int[] first, int first_offset, int[] count, int count_offset, int primcount)
void glMultiDrawElementArrayAPPLE (int mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount)
void glMultiDrawElements (int mode, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount)
void glMultiDrawElements (int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount)
void glMultiDrawElementsEXT (int mode, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount)
void glMultiDrawElementsEXT (int mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount)
void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, int[] first, int first_offset, int[] count, int count_offset, int primcount)
void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount)
void glMultiModeDrawArraysIBM (int[] mode, int mode_offset, int[] first, int first_offset, int[] count, int count_offset, int primcount, int modestride)
void glMultiModeDrawArraysIBM (java.nio.IntBuffer mode, java.nio.IntBuffer first, java.nio.IntBuffer count, int primcount, int modestride)
void glMultiModeDrawElementsIBM (int[] mode, int mode_offset, int[] count, int count_offset, int type, java.nio.Buffer[] indices, int primcount, int modestride)
void glMultiModeDrawElementsIBM (java.nio.IntBuffer mode, java.nio.IntBuffer count, int type, java.nio.Buffer[] indices, int primcount, int modestride)
void glMultiTexCoord1d (int target, double s)
void glMultiTexCoord1dv (int target, double[] v, int v_offset)
void glMultiTexCoord1dv (int target, java.nio.DoubleBuffer v)
void glMultiTexCoord1f (int target, float s)
void glMultiTexCoord1fv (int target, float[] v, int v_offset)
void glMultiTexCoord1fv (int target, java.nio.FloatBuffer v)
void glMultiTexCoord1hNV (int target, short s)
void glMultiTexCoord1hvNV (int index, short[] v, int v_offset)
void glMultiTexCoord1hvNV (int index, java.nio.ShortBuffer v)
void glMultiTexCoord1i (int target, int s)
void glMultiTexCoord1iv (int target, int[] v, int v_offset)
void glMultiTexCoord1iv (int target, java.nio.IntBuffer v)
void glMultiTexCoord1s (int target, short s)
void glMultiTexCoord1sv (int target, short[] v, int v_offset)
void glMultiTexCoord1sv (int target, java.nio.ShortBuffer v)
void glMultiTexCoord2d (int target, double s, double t)
void glMultiTexCoord2dv (int target, double[] v, int v_offset)
void glMultiTexCoord2dv (int target, java.nio.DoubleBuffer v)
void glMultiTexCoord2f (int target, float s, float t)
void glMultiTexCoord2fv (int target, float[] v, int v_offset)
void glMultiTexCoord2fv (int target, java.nio.FloatBuffer v)
void glMultiTexCoord2hNV (int target, short s, short t)
void glMultiTexCoord2hvNV (int index, short[] v, int v_offset)
void glMultiTexCoord2hvNV (int index, java.nio.ShortBuffer v)
void glMultiTexCoord2i (int target, int s, int t)
void glMultiTexCoord2iv (int target, int[] v, int v_offset)
void glMultiTexCoord2iv (int target, java.nio.IntBuffer v)
void glMultiTexCoord2s (int target, short s, short t)
void glMultiTexCoord2sv (int target, short[] v, int v_offset)
void glMultiTexCoord2sv (int target, java.nio.ShortBuffer v)
void glMultiTexCoord3d (int target, double s, double t, double r)
void glMultiTexCoord3dv (int target, double[] v, int v_offset)
void glMultiTexCoord3dv (int target, java.nio.DoubleBuffer v)
void glMultiTexCoord3f (int target, float s, float t, float r)
void glMultiTexCoord3fv (int target, float[] v, int v_offset)
void glMultiTexCoord3fv (int target, java.nio.FloatBuffer v)
void glMultiTexCoord3hNV (int target, short s, short t, short r)
void glMultiTexCoord3hvNV (int index, short[] v, int v_offset)
void glMultiTexCoord3hvNV (int index, java.nio.ShortBuffer v)
void glMultiTexCoord3i (int target, int s, int t, int r)
void glMultiTexCoord3iv (int target, int[] v, int v_offset)
void glMultiTexCoord3iv (int target, java.nio.IntBuffer v)
void glMultiTexCoord3s (int target, short s, short t, short r)
void glMultiTexCoord3sv (int target, short[] v, int v_offset)
void glMultiTexCoord3sv (int target, java.nio.ShortBuffer v)
void glMultiTexCoord4d (int target, double s, double t, double r, double q)
void glMultiTexCoord4dv (int target, double[] v, int v_offset)
void glMultiTexCoord4dv (int target, java.nio.DoubleBuffer v)
void glMultiTexCoord4f (int target, float s, float t, float r, float q)
void glMultiTexCoord4fv (int target, float[] v, int v_offset)
void glMultiTexCoord4fv (int target, java.nio.FloatBuffer v)
void glMultiTexCoord4hNV (int target, short s, short t, short r, short q)
void glMultiTexCoord4hvNV (int index, short[] v, int v_offset)
void glMultiTexCoord4hvNV (int index, java.nio.ShortBuffer v)
void glMultiTexCoord4i (int target, int start, int x, int y, int width)
void glMultiTexCoord4iv (int target, int[] v, int v_offset)
void glMultiTexCoord4iv (int target, java.nio.IntBuffer v)
void glMultiTexCoord4s (int target, short s, short t, short r, short q)
void glMultiTexCoord4sv (int target, short[] v, int v_offset)
void glMultiTexCoord4sv (int target, java.nio.ShortBuffer v)
void glMultMatrixd (double[] m, int m_offset)
void glMultMatrixd (java.nio.DoubleBuffer m)
void glMultMatrixf (float[] m, int m_offset)
void glMultMatrixf (java.nio.FloatBuffer m)
void glMultTransposeMatrixd (double[] m, int m_offset)
void glMultTransposeMatrixd (java.nio.DoubleBuffer m)
void glMultTransposeMatrixf (float[] m, int m_offset)
void glMultTransposeMatrixf (java.nio.FloatBuffer m)
int glNewBufferRegion (int type)
void glNewList (int list, int mode)
int glNewObjectBufferATI (int size, java.nio.Buffer pointer, int usage)
void glNormal3b (byte nx, byte ny, byte nz)
void glNormal3bv (byte[] v, int v_offset)
void glNormal3bv (java.nio.ByteBuffer v)
void glNormal3d (double nx, double ny, double nz)
void glNormal3dv (double[] v, int v_offset)
void glNormal3dv (java.nio.DoubleBuffer v)
void glNormal3f (float nx, float ny, float nz)
void glNormal3fv (float[] v, int v_offset)
void glNormal3fv (java.nio.FloatBuffer v)
void glNormal3fVertex3fSUN (float r, float g, float b, float x, float y, float z)
void glNormal3fVertex3fvSUN (float[] c, int c_offset, float[] v, int v_offset)
void glNormal3fVertex3fvSUN (java.nio.FloatBuffer c, java.nio.FloatBuffer v)
void glNormal3hNV (short red, short green, short blue)
void glNormal3hvNV (short[] v, int v_offset)
void glNormal3hvNV (java.nio.ShortBuffer v)
void glNormal3i (int nx, int ny, int nz)
void glNormal3iv (int[] v, int v_offset)
void glNormal3iv (java.nio.IntBuffer v)
void glNormal3s (short nx, short ny, short nz)
void glNormal3sv (short[] v, int v_offset)
void glNormal3sv (java.nio.ShortBuffer v)
void glNormalPointer (int type, int stride, long ptr_buffer_offset)
void glNormalPointer (int type, int stride, java.nio.Buffer ptr)
void glNormalStream3bATI (int stream, byte nx, byte ny, byte nz)
void glNormalStream3bvATI (int index, byte[] v, int v_offset)
void glNormalStream3bvATI (int index, java.nio.ByteBuffer v)
void glNormalStream3dATI (int target, double s, double t, double r)
void glNormalStream3dvATI (int target, double[] v, int v_offset)
void glNormalStream3dvATI (int target, java.nio.DoubleBuffer v)
void glNormalStream3fATI (int target, float s, float t, float r)
void glNormalStream3fvATI (int target, float[] v, int v_offset)
void glNormalStream3fvATI (int target, java.nio.FloatBuffer v)
void glNormalStream3iATI (int target, int s, int t, int r)
void glNormalStream3ivATI (int target, int[] v, int v_offset)
void glNormalStream3ivATI (int target, java.nio.IntBuffer v)
void glNormalStream3sATI (int target, short s, short t, short r)
void glNormalStream3svATI (int target, short[] v, int v_offset)
void glNormalStream3svATI (int target, java.nio.ShortBuffer v)
void glOrtho (double left, double right, double bottom, double top, double near_val, double far_val)
void glPassTexCoordATI (int red, int green, int blue)
void glPassThrough (float token)
void glPixelDataRangeNV (int target, int level, java.nio.Buffer img)
void glPixelMapfv (int map, int mapsize, long values_buffer_offset)
void glPixelMapfv (int map, int mapsize, float[] values, int values_offset)
void glPixelMapfv (int map, int mapsize, java.nio.FloatBuffer values)
void glPixelMapuiv (int map, int mapsize, long values_buffer_offset)
void glPixelMapuiv (int map, int mapsize, int[] values, int values_offset)
void glPixelMapuiv (int map, int mapsize, java.nio.IntBuffer values)
void glPixelMapusv (int map, int mapsize, long values_buffer_offset)
void glPixelMapusv (int map, int mapsize, short[] values, int values_offset)
void glPixelMapusv (int map, int mapsize, java.nio.ShortBuffer values)
void glPixelStoref (int pname, float param)
void glPixelStorei (int pname, int param)
void glPixelTexGenParameterfSGIS (int target, float s)
void glPixelTexGenParameterfvSGIS (int target, float[] v, int v_offset)
void glPixelTexGenParameterfvSGIS (int target, java.nio.FloatBuffer v)
void glPixelTexGenParameteriSGIS (int target, int s)
void glPixelTexGenParameterivSGIS (int target, int[] v, int v_offset)
void glPixelTexGenParameterivSGIS (int target, java.nio.IntBuffer v)
void glPixelTexGenSGIX (int mode)
void glPixelTransferf (int pname, float param)
void glPixelTransferi (int pname, int param)
void glPixelTransformParameterfEXT (int target, int pname, float params)
void glPixelTransformParameterfvEXT (int target, int pname, float[] params, int params_offset)
void glPixelTransformParameterfvEXT (int target, int pname, java.nio.FloatBuffer params)
void glPixelTransformParameteriEXT (int target, int pname, int params)
void glPixelTransformParameterivEXT (int target, int pname, int[] params, int params_offset)
void glPixelTransformParameterivEXT (int target, int pname, java.nio.IntBuffer params)
void glPixelZoom (float xfactor, float yfactor)
void glPNTrianglesfATI (int target, float s)
void glPNTrianglesiATI (int target, int s)
void glPointParameterf (int target, float s)
void glPointParameterfARB (int target, float s)
void glPointParameterfEXT (int target, float s)
void glPointParameterfSGIS (int target, float s)
void glPointParameterfv (int target, float[] v, int v_offset)
void glPointParameterfv (int target, java.nio.FloatBuffer v)
void glPointParameterfvARB (int target, float[] v, int v_offset)
void glPointParameterfvARB (int target, java.nio.FloatBuffer v)
void glPointParameterfvEXT (int target, float[] v, int v_offset)
void glPointParameterfvEXT (int target, java.nio.FloatBuffer v)
void glPointParameterfvSGIS (int target, float[] v, int v_offset)
void glPointParameterfvSGIS (int target, java.nio.FloatBuffer v)
void glPointParameteri (int target, int s)
void glPointParameteriNV (int target, int s)
void glPointParameteriv (int target, int[] v, int v_offset)
void glPointParameteriv (int target, java.nio.IntBuffer v)
void glPointParameterivNV (int target, int[] v, int v_offset)
void glPointParameterivNV (int target, java.nio.IntBuffer v)
void glPointSize (float size)
int glPollAsyncSGIX (int[] markerp, int markerp_offset)
int glPollAsyncSGIX (java.nio.IntBuffer markerp)
int glPollInstrumentsSGIX (int[] marker_p, int marker_p_offset)
int glPollInstrumentsSGIX (java.nio.IntBuffer marker_p)
void glPolygonMode (int face, int mode)
void glPolygonOffset (float factor, float units)
void glPolygonStipple (long mask_buffer_offset)
void glPolygonStipple (byte[] mask, int mask_offset)
void glPolygonStipple (java.nio.ByteBuffer mask)
void glPopAttrib ()
void glPopClientAttrib ()
void glPopMatrix ()
void glPopName ()
void glPrimitiveRestartIndexNV (int mode)
void glPrimitiveRestartNV ()
void glPrioritizeTextures (int n, int[] textures, int textures_offset, float[] priorities, int priorities_offset)
void glPrioritizeTextures (int n, java.nio.IntBuffer textures, java.nio.FloatBuffer priorities)
void glProgramBufferParametersfvNV (int target, int buffer, int index, int count, float[] params, int params_offset)
void glProgramBufferParametersfvNV (int target, int buffer, int index, int count, java.nio.FloatBuffer params)
void glProgramBufferParametersIivNV (int target, int buffer, int index, int count, int[] params, int params_offset)
void glProgramBufferParametersIivNV (int target, int buffer, int index, int count, java.nio.IntBuffer params)
void glProgramBufferParametersIuivNV (int target, int buffer, int index, int count, int[] params, int params_offset)
void glProgramBufferParametersIuivNV (int target, int buffer, int index, int count, java.nio.IntBuffer params)
void glProgramEnvParameter4dARB (int target, int index, double x, double y, double z, double w)
void glProgramEnvParameter4dvARB (int target, int index, double[] params, int params_offset)
void glProgramEnvParameter4dvARB (int target, int index, java.nio.DoubleBuffer params)
void glProgramEnvParameter4fARB (int target, int index, float x, float y, float z, float w)
void glProgramEnvParameter4fvARB (int target, int pname, float[] params, int params_offset)
void glProgramEnvParameter4fvARB (int target, int pname, java.nio.FloatBuffer params)
void glProgramEnvParameterI4iNV (int target, int index, int x, int y, int z, int w)
void glProgramEnvParameterI4ivNV (int target, int index, int[] params, int params_offset)
void glProgramEnvParameterI4ivNV (int target, int index, java.nio.IntBuffer params)
void glProgramEnvParameterI4uiNV (int target, int index, int x, int y, int z, int w)
void glProgramEnvParameterI4uivNV (int target, int index, int[] params, int params_offset)
void glProgramEnvParameterI4uivNV (int target, int index, java.nio.IntBuffer params)
void glProgramEnvParameters4fvEXT (int target, int filter, int n, float[] weights, int weights_offset)
void glProgramEnvParameters4fvEXT (int target, int filter, int n, java.nio.FloatBuffer weights)
void glProgramEnvParametersI4ivNV (int target, int index, int count, int[] params, int params_offset)
void glProgramEnvParametersI4ivNV (int target, int index, int count, java.nio.IntBuffer params)
void glProgramEnvParametersI4uivNV (int target, int index, int count, int[] params, int params_offset)
void glProgramEnvParametersI4uivNV (int target, int index, int count, java.nio.IntBuffer params)
void glProgramLocalParameter4dARB (int target, int index, double x, double y, double z, double w)
void glProgramLocalParameter4dvARB (int target, int index, double[] params, int params_offset)
void glProgramLocalParameter4dvARB (int target, int index, java.nio.DoubleBuffer params)
void glProgramLocalParameter4fARB (int target, int index, float x, float y, float z, float w)
void glProgramLocalParameter4fvARB (int target, int pname, float[] params, int params_offset)
void glProgramLocalParameter4fvARB (int target, int pname, java.nio.FloatBuffer params)
void glProgramLocalParameterI4iNV (int target, int index, int x, int y, int z, int w)
void glProgramLocalParameterI4ivNV (int target, int index, int[] params, int params_offset)
void glProgramLocalParameterI4ivNV (int target, int index, java.nio.IntBuffer params)
void glProgramLocalParameterI4uiNV (int target, int index, int x, int y, int z, int w)
void glProgramLocalParameterI4uivNV (int target, int index, int[] params, int params_offset)
void glProgramLocalParameterI4uivNV (int target, int index, java.nio.IntBuffer params)
void glProgramLocalParameters4fvEXT (int target, int filter, int n, float[] weights, int weights_offset)
void glProgramLocalParameters4fvEXT (int target, int filter, int n, java.nio.FloatBuffer weights)
void glProgramLocalParametersI4ivNV (int target, int index, int count, int[] params, int params_offset)
void glProgramLocalParametersI4ivNV (int target, int index, int count, java.nio.IntBuffer params)
void glProgramLocalParametersI4uivNV (int target, int index, int count, int[] params, int params_offset)
void glProgramLocalParametersI4uivNV (int target, int index, int count, java.nio.IntBuffer params)
void glProgramNamedParameter4dNV (int id, int len, java.lang.String name, double x, double y, double z, double w)
void glProgramNamedParameter4dvNV (int id, int len, java.lang.String name, double[] v, int v_offset)
void glProgramNamedParameter4dvNV (int id, int len, java.lang.String name, java.nio.DoubleBuffer v)
void glProgramNamedParameter4fNV (int id, int len, java.lang.String name, float x, float y, float z, float w)
void glProgramNamedParameter4fvNV (int id, int len, java.lang.String name, float[] v, int v_offset)
void glProgramNamedParameter4fvNV (int id, int len, java.lang.String name, java.nio.FloatBuffer v)
void glProgramParameter4dNV (int target, int index, double x, double y, double z, double w)
void glProgramParameter4dvNV (int target, int index, double[] params, int params_offset)
void glProgramParameter4dvNV (int target, int index, java.nio.DoubleBuffer params)
void glProgramParameter4fNV (int target, int index, float x, float y, float z, float w)
void glProgramParameter4fvNV (int target, int pname, float[] params, int params_offset)
void glProgramParameter4fvNV (int target, int pname, java.nio.FloatBuffer params)
void glProgramParameteriEXT (int program, int pname, int value)
void glProgramParameters4dvNV (int target, int index, int count, double[] v, int v_offset)
void glProgramParameters4dvNV (int target, int index, int count, java.nio.DoubleBuffer v)
void glProgramParameters4fvNV (int target, int index, int count, float[] v, int v_offset)
void glProgramParameters4fvNV (int target, int index, int count, java.nio.FloatBuffer v)
void glProgramStringARB (int target, int format, int len, java.lang.String string)
void glProgramVertexLimitNV (int target, int limit)
void glPushAttrib (int mask)
void glPushClientAttrib (int mask)
void glPushMatrix ()
void glPushName (int name)
void glRasterPos2d (double x, double y)
void glRasterPos2dv (double[] v, int v_offset)
void glRasterPos2dv (java.nio.DoubleBuffer v)
void glRasterPos2f (float x, float y)
void glRasterPos2fv (float[] v, int v_offset)
void glRasterPos2fv (java.nio.FloatBuffer v)
void glRasterPos2i (int x, int y)
void glRasterPos2iv (int[] v, int v_offset)
void glRasterPos2iv (java.nio.IntBuffer v)
void glRasterPos2s (short x, short y)
void glRasterPos2sv (short[] v, int v_offset)
void glRasterPos2sv (java.nio.ShortBuffer v)
void glRasterPos3d (double x, double y, double z)
void glRasterPos3dv (double[] v, int v_offset)
void glRasterPos3dv (java.nio.DoubleBuffer v)
void glRasterPos3f (float x, float y, float z)
void glRasterPos3fv (float[] v, int v_offset)
void glRasterPos3fv (java.nio.FloatBuffer v)
void glRasterPos3i (int x, int y, int z)
void glRasterPos3iv (int[] v, int v_offset)
void glRasterPos3iv (java.nio.IntBuffer v)
void glRasterPos3s (short x, short y, short z)
void glRasterPos3sv (short[] v, int v_offset)
void glRasterPos3sv (java.nio.ShortBuffer v)
void glRasterPos4d (double x, double y, double z, double w)
void glRasterPos4dv (double[] v, int v_offset)
void glRasterPos4dv (java.nio.DoubleBuffer v)
void glRasterPos4f (float x, float y, float z, float w)
void glRasterPos4fv (float[] v, int v_offset)
void glRasterPos4fv (java.nio.FloatBuffer v)
void glRasterPos4i (int x, int y, int z, int w)
void glRasterPos4iv (int[] v, int v_offset)
void glRasterPos4iv (java.nio.IntBuffer v)
void glRasterPos4s (short x, short y, short z, short w)
void glRasterPos4sv (short[] v, int v_offset)
void glRasterPos4sv (java.nio.ShortBuffer v)
void glReadBuffer (int mode)
void glReadBufferRegion (int target, int start, int x, int y, int width)
void glReadInstrumentsSGIX (int count)
void glReadPixels (int x, int y, int width, int height, int format, int type, long pixels_buffer_offset)
void glReadPixels (int x, int y, int width, int height, int format, int type, java.nio.Buffer pixels)
void glRectd (double x1, double y1, double x2, double y2)
void glRectdv (double[] v1, int v1_offset, double[] v2, int v2_offset)
void glRectdv (java.nio.DoubleBuffer v1, java.nio.DoubleBuffer v2)
void glRectf (float x1, float y1, float x2, float y2)
void glRectfv (float[] v1, int v1_offset, float[] v2, int v2_offset)
void glRectfv (java.nio.FloatBuffer v1, java.nio.FloatBuffer v2)
void glRecti (int x1, int y1, int x2, int y2)
void glRectiv (int[] v1, int v1_offset, int[] v2, int v2_offset)
void glRectiv (java.nio.IntBuffer v1, java.nio.IntBuffer v2)
void glRects (short x1, short y1, short x2, short y2)
void glRectsv (short[] v1, int v1_offset, short[] v2, int v2_offset)
void glRectsv (java.nio.ShortBuffer v1, java.nio.ShortBuffer v2)
void glReferencePlaneSGIX (double[] m, int m_offset)
void glReferencePlaneSGIX (java.nio.DoubleBuffer m)
void glRenderbufferStorageEXT (int target, int internalformat, int width, int height)
void glRenderbufferStorageMultisampleCoverageNV (int target, int coverageSamples, int colorSamples, int internalformat, int width, int height)
void glRenderbufferStorageMultisampleEXT (int target, int samples, int internalformat, int width, int height)
int glRenderMode (int mode)
void glReplacementCodeuiColor3fVertex3fSUN (int rc, float r, float g, float b, float x, float y, float z)
void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
void glReplacementCodeuiColor3fVertex3fvSUN (java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v)
void glReplacementCodeuiColor4fNormal3fVertex3fSUN (int rc, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, int rc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
void glReplacementCodeuiColor4ubVertex3fSUN (int rc, byte r, byte g, byte b, byte a, float x, float y, float z)
void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, int rc_offset, byte[] c, int c_offset, float[] v, int v_offset)
void glReplacementCodeuiColor4ubVertex3fvSUN (java.nio.IntBuffer rc, java.nio.ByteBuffer c, java.nio.FloatBuffer v)
void glReplacementCodeuiNormal3fVertex3fSUN (int rc, float r, float g, float b, float x, float y, float z)
void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
void glReplacementCodeuiNormal3fVertex3fvSUN (java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v)
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (int rc, float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, int rc_offset, float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (java.nio.IntBuffer rc, java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (int rc, float s, float t, float nx, float ny, float nz, float x, float y, float z)
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, int rc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
void glReplacementCodeuiTexCoord2fVertex3fSUN (int rc, float s, float t, float x, float y, float z)
void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, int rc_offset, float[] c, int c_offset, float[] v, int v_offset)
void glReplacementCodeuiTexCoord2fVertex3fvSUN (java.nio.IntBuffer rc, java.nio.FloatBuffer c, java.nio.FloatBuffer v)
void glReplacementCodeuiVertex3fSUN (int target, float s, float t, float r)
void glReplacementCodeuiVertex3fvSUN (int[] rc, int rc_offset, float[] v, int v_offset)
void glReplacementCodeuiVertex3fvSUN (java.nio.IntBuffer rc, java.nio.FloatBuffer v)
void glRequestResidentProgramsNV (int n, int[] ids, int ids_offset)
void glRequestResidentProgramsNV (int n, java.nio.IntBuffer ids)
void glResetHistogram (int mode)
void glResetMinmax (int mode)
void glResizeBuffersMESA ()
void glRotated (double angle, double x, double y, double z)
void glRotatef (float angle, float x, float y, float z)
void glSampleCoverage (float value, boolean invert)
void glSampleMapATI (int red, int green, int blue)
void glSampleMaskEXT (float value, boolean invert)
void glSampleMaskSGIS (float value, boolean invert)
void glSamplePatternEXT (int mode)
void glSamplePatternSGIS (int mode)
void glScaled (double x, double y, double z)
void glScalef (float x, float y, float z)
void glScissor (int x, int y, int width, int height)
void glSecondaryColor3b (byte red, byte green, byte blue)
void glSecondaryColor3bEXT (byte red, byte green, byte blue)
void glSecondaryColor3bv (byte[] v, int v_offset)
void glSecondaryColor3bv (java.nio.ByteBuffer v)
void glSecondaryColor3bvEXT (byte[] v, int v_offset)
void glSecondaryColor3bvEXT (java.nio.ByteBuffer v)
void glSecondaryColor3d (double red, double green, double blue)
void glSecondaryColor3dEXT (double red, double green, double blue)
void glSecondaryColor3dv (double[] m, int m_offset)
void glSecondaryColor3dv (java.nio.DoubleBuffer m)
void glSecondaryColor3dvEXT (double[] m, int m_offset)
void glSecondaryColor3dvEXT (java.nio.DoubleBuffer m)
void glSecondaryColor3f (float red, float green, float blue)
void glSecondaryColor3fEXT (float red, float green, float blue)
void glSecondaryColor3fv (float[] m, int m_offset)
void glSecondaryColor3fv (java.nio.FloatBuffer m)
void glSecondaryColor3fvEXT (float[] m, int m_offset)
void glSecondaryColor3fvEXT (java.nio.FloatBuffer m)
void glSecondaryColor3hNV (short red, short green, short blue)
void glSecondaryColor3hvNV (short[] v, int v_offset)
void glSecondaryColor3hvNV (java.nio.ShortBuffer v)
void glSecondaryColor3i (int red, int green, int blue)
void glSecondaryColor3iEXT (int red, int green, int blue)
void glSecondaryColor3iv (int[] v, int v_offset)
void glSecondaryColor3iv (java.nio.IntBuffer v)
void glSecondaryColor3ivEXT (int[] v, int v_offset)
void glSecondaryColor3ivEXT (java.nio.IntBuffer v)
void glSecondaryColor3s (short red, short green, short blue)
void glSecondaryColor3sEXT (short red, short green, short blue)
void glSecondaryColor3sv (short[] v, int v_offset)
void glSecondaryColor3sv (java.nio.ShortBuffer v)
void glSecondaryColor3svEXT (short[] v, int v_offset)
void glSecondaryColor3svEXT (java.nio.ShortBuffer v)
void glSecondaryColor3ub (byte red, byte green, byte blue)
void glSecondaryColor3ubEXT (byte red, byte green, byte blue)
void glSecondaryColor3ubv (byte[] v, int v_offset)
void glSecondaryColor3ubv (java.nio.ByteBuffer v)
void glSecondaryColor3ubvEXT (byte[] v, int v_offset)
void glSecondaryColor3ubvEXT (java.nio.ByteBuffer v)
void glSecondaryColor3ui (int red, int green, int blue)
void glSecondaryColor3uiEXT (int red, int green, int blue)
void glSecondaryColor3uiv (int[] v, int v_offset)
void glSecondaryColor3uiv (java.nio.IntBuffer v)
void glSecondaryColor3uivEXT (int[] v, int v_offset)
void glSecondaryColor3uivEXT (java.nio.IntBuffer v)
void glSecondaryColor3us (short red, short green, short blue)
void glSecondaryColor3usEXT (short red, short green, short blue)
void glSecondaryColor3usv (short[] v, int v_offset)
void glSecondaryColor3usv (java.nio.ShortBuffer v)
void glSecondaryColor3usvEXT (short[] v, int v_offset)
void glSecondaryColor3usvEXT (java.nio.ShortBuffer v)
void glSecondaryColorPointer (int size, int type, int stride, long pointer_buffer_offset)
void glSecondaryColorPointer (int size, int type, int stride, java.nio.Buffer pointer)
void glSecondaryColorPointerEXT (int size, int type, int stride, long pointer_buffer_offset)
void glSecondaryColorPointerEXT (int size, int type, int stride, java.nio.Buffer pointer)
void glSelectBuffer (int size, java.nio.IntBuffer buffer)
void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, long row_buffer_offset, long column_buffer_offset)
void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, java.nio.Buffer row, java.nio.Buffer column)
void glSetFenceAPPLE (int mode)
void glSetFenceNV (int target, int id)
void glSetFragmentShaderConstantATI (int target, float[] v, int v_offset)
void glSetFragmentShaderConstantATI (int target, java.nio.FloatBuffer v)
void glSetInvariantEXT (int id, int type, java.nio.Buffer addr)
void glSetLocalConstantEXT (int id, int type, java.nio.Buffer addr)
void glShadeModel (int mode)
void glShaderOp1EXT (int red, int green, int blue)
void glShaderOp2EXT (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glShaderOp3EXT (int op, int res, int arg1, int arg2, int arg3)
void glShaderSource (int shader, int count, java.lang.String[] string, int[] length, int length_offset)
void glShaderSource (int shader, int count, java.lang.String[] string, java.nio.IntBuffer length)
void glShaderSourceARB (int shader, int count, java.lang.String[] string, int[] length, int length_offset)
void glShaderSourceARB (int shader, int count, java.lang.String[] string, java.nio.IntBuffer length)
void glSharpenTexFuncSGIS (int target, int n, float[] points, int points_offset)
void glSharpenTexFuncSGIS (int target, int n, java.nio.FloatBuffer points)
void glSpriteParameterfSGIX (int target, float s)
void glSpriteParameterfvSGIX (int target, float[] v, int v_offset)
void glSpriteParameterfvSGIX (int target, java.nio.FloatBuffer v)
void glSpriteParameteriSGIX (int target, int s)
void glSpriteParameterivSGIX (int target, int[] v, int v_offset)
void glSpriteParameterivSGIX (int target, java.nio.IntBuffer v)
void glStartInstrumentsSGIX ()
void glStencilClearTagEXT (int stencilTagBits, int stencilClearTag)
void glStencilFunc (int func, int ref, int mask)
void glStencilFuncSeparate (int frontfunc, int backfunc, int ref, int mask)
void glStencilFuncSeparateATI (int frontfunc, int backfunc, int ref, int mask)
void glStencilMask (int mask)
void glStencilMaskSeparate (int target, int id)
void glStencilOp (int fail, int zfail, int zpass)
void glStencilOpSeparate (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glStencilOpSeparateATI (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glStopInstrumentsSGIX (int count)
void glStringMarkerGREMEDY (int length, java.nio.Buffer pointer)
void glSwapAPPLE ()
void glSwizzleEXT (int stage, int portion, int variable, int input, int mapping, int componentUsage)
void glTagSampleBufferSGIX ()
void glTbufferMask3DFX (int mode)
boolean glTestFenceAPPLE (int id)
boolean glTestFenceNV (int id)
boolean glTestObjectAPPLE (int id, int cap)
void glTexBufferEXT (int target, int internalformat, int buffer)
void glTexBumpParameterfvATI (int target, float[] v, int v_offset)
void glTexBumpParameterfvATI (int target, java.nio.FloatBuffer v)
void glTexBumpParameterivATI (int target, int[] v, int v_offset)
void glTexBumpParameterivATI (int target, java.nio.IntBuffer v)
void glTexCoord1d (double s)
void glTexCoord1dv (double[] v, int v_offset)
void glTexCoord1dv (java.nio.DoubleBuffer v)
void glTexCoord1f (float s)
void glTexCoord1fv (float[] v, int v_offset)
void glTexCoord1fv (java.nio.FloatBuffer v)
void glTexCoord1hNV (short factor)
void glTexCoord1hvNV (short[] v, int v_offset)
void glTexCoord1hvNV (java.nio.ShortBuffer v)
void glTexCoord1i (int s)
void glTexCoord1iv (int[] v, int v_offset)
void glTexCoord1iv (java.nio.IntBuffer v)
void glTexCoord1s (short s)
void glTexCoord1sv (short[] v, int v_offset)
void glTexCoord1sv (java.nio.ShortBuffer v)
void glTexCoord2d (double s, double t)
void glTexCoord2dv (double[] v, int v_offset)
void glTexCoord2dv (java.nio.DoubleBuffer v)
void glTexCoord2f (float s, float t)
void glTexCoord2fColor3fVertex3fSUN (float s, float t, float p, float q, float x, float y, float z, float w)
void glTexCoord2fColor3fVertex3fvSUN (float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
void glTexCoord2fColor3fVertex3fvSUN (java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
void glTexCoord2fColor4fNormal3fVertex3fSUN (float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z)
void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
void glTexCoord2fColor4fNormal3fVertex3fvSUN (java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
void glTexCoord2fColor4ubVertex3fSUN (float s, float t, byte r, byte g, byte b, byte a, float x, float y, float z)
void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, int tc_offset, byte[] c, int c_offset, float[] v, int v_offset)
void glTexCoord2fColor4ubVertex3fvSUN (java.nio.FloatBuffer tc, java.nio.ByteBuffer c, java.nio.FloatBuffer v)
void glTexCoord2fNormal3fVertex3fSUN (float s, float t, float p, float q, float x, float y, float z, float w)
void glTexCoord2fNormal3fVertex3fvSUN (float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
void glTexCoord2fNormal3fVertex3fvSUN (java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
void glTexCoord2fv (float[] v, int v_offset)
void glTexCoord2fv (java.nio.FloatBuffer v)
void glTexCoord2fVertex3fSUN (float s, float t, float x, float y, float z)
void glTexCoord2fVertex3fvSUN (float[] c, int c_offset, float[] v, int v_offset)
void glTexCoord2fVertex3fvSUN (java.nio.FloatBuffer c, java.nio.FloatBuffer v)
void glTexCoord2hNV (short x, short y)
void glTexCoord2hvNV (short[] v, int v_offset)
void glTexCoord2hvNV (java.nio.ShortBuffer v)
void glTexCoord2i (int s, int t)
void glTexCoord2iv (int[] v, int v_offset)
void glTexCoord2iv (java.nio.IntBuffer v)
void glTexCoord2s (short s, short t)
void glTexCoord2sv (short[] v, int v_offset)
void glTexCoord2sv (java.nio.ShortBuffer v)
void glTexCoord3d (double s, double t, double r)
void glTexCoord3dv (double[] v, int v_offset)
void glTexCoord3dv (java.nio.DoubleBuffer v)
void glTexCoord3f (float s, float t, float r)
void glTexCoord3fv (float[] v, int v_offset)
void glTexCoord3fv (java.nio.FloatBuffer v)
void glTexCoord3hNV (short red, short green, short blue)
void glTexCoord3hvNV (short[] v, int v_offset)
void glTexCoord3hvNV (java.nio.ShortBuffer v)
void glTexCoord3i (int s, int t, int r)
void glTexCoord3iv (int[] v, int v_offset)
void glTexCoord3iv (java.nio.IntBuffer v)
void glTexCoord3s (short s, short t, short r)
void glTexCoord3sv (short[] v, int v_offset)
void glTexCoord3sv (java.nio.ShortBuffer v)
void glTexCoord4d (double s, double t, double r, double q)
void glTexCoord4dv (double[] v, int v_offset)
void glTexCoord4dv (java.nio.DoubleBuffer v)
void glTexCoord4f (float s, float t, float r, float q)
void glTexCoord4fColor4fNormal3fVertex4fSUN (float s, float t, float p, float q, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, float w)
void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, int tc_offset, float[] c, int c_offset, float[] n, int n_offset, float[] v, int v_offset)
void glTexCoord4fColor4fNormal3fVertex4fvSUN (java.nio.FloatBuffer tc, java.nio.FloatBuffer c, java.nio.FloatBuffer n, java.nio.FloatBuffer v)
void glTexCoord4fv (float[] v, int v_offset)
void glTexCoord4fv (java.nio.FloatBuffer v)
void glTexCoord4fVertex4fSUN (float s, float t, float p, float q, float x, float y, float z, float w)
void glTexCoord4fVertex4fvSUN (float[] c, int c_offset, float[] v, int v_offset)
void glTexCoord4fVertex4fvSUN (java.nio.FloatBuffer c, java.nio.FloatBuffer v)
void glTexCoord4hNV (short x, short y, short z, short w)
void glTexCoord4hvNV (short[] v, int v_offset)
void glTexCoord4hvNV (java.nio.ShortBuffer v)
void glTexCoord4i (int s, int t, int r, int q)
void glTexCoord4iv (int[] v, int v_offset)
void glTexCoord4iv (java.nio.IntBuffer v)
void glTexCoord4s (short s, short t, short r, short q)
void glTexCoord4sv (short[] v, int v_offset)
void glTexCoord4sv (java.nio.ShortBuffer v)
void glTexCoordPointer (int size, int type, int stride, long ptr_buffer_offset)
void glTexCoordPointer (int size, int type, int stride, java.nio.Buffer ptr)
void glTexEnvf (int target, int pname, float param)
void glTexEnvfv (int target, int pname, float[] params, int params_offset)
void glTexEnvfv (int target, int pname, java.nio.FloatBuffer params)
void glTexEnvi (int target, int pname, int param)
void glTexEnviv (int target, int pname, int[] params, int params_offset)
void glTexEnviv (int target, int pname, java.nio.IntBuffer params)
void glTexFilterFuncSGIS (int target, int filter, int n, float[] weights, int weights_offset)
void glTexFilterFuncSGIS (int target, int filter, int n, java.nio.FloatBuffer weights)
void glTexGend (int coord, int pname, double param)
void glTexGendv (int coord, int pname, double[] params, int params_offset)
void glTexGendv (int coord, int pname, java.nio.DoubleBuffer params)
void glTexGenf (int coord, int pname, float param)
void glTexGenfv (int coord, int pname, float[] params, int params_offset)
void glTexGenfv (int coord, int pname, java.nio.FloatBuffer params)
void glTexGeni (int coord, int pname, int param)
void glTexGeniv (int coord, int pname, int[] params, int params_offset)
void glTexGeniv (int coord, int pname, java.nio.IntBuffer params)
void glTexImage1D (int target, int level, int internalFormat, int width, int border, int format, int type, long pixels_buffer_offset)
void glTexImage1D (int target, int level, int internalFormat, int width, int border, int format, int type, java.nio.Buffer pixels)
void glTexImage2D (int target, int level, int internalFormat, int width, int height, int border, int format, int type, long pixels_buffer_offset)
void glTexImage2D (int target, int level, int internalFormat, int width, int height, int border, int format, int type, java.nio.Buffer pixels)
void glTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)
void glTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels)
void glTexImage4DSGIS (int target, int level, int internalformat, int width, int height, int depth, int size4d, int border, int format, int type, java.nio.Buffer pixels)
void glTexParameterf (int target, int pname, float param)
void glTexParameterfv (int target, int pname, float[] params, int params_offset)
void glTexParameterfv (int target, int pname, java.nio.FloatBuffer params)
void glTexParameteri (int target, int pname, int param)
void glTexParameterIivEXT (int target, int pname, int[] params, int params_offset)
void glTexParameterIivEXT (int target, int pname, java.nio.IntBuffer params)
void glTexParameterIuivEXT (int target, int pname, int[] params, int params_offset)
void glTexParameterIuivEXT (int target, int pname, java.nio.IntBuffer params)
void glTexParameteriv (int target, int pname, int[] params, int params_offset)
void glTexParameteriv (int target, int pname, java.nio.IntBuffer params)
void glTexSubImage1D (int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)
void glTexSubImage1D (int target, int level, int xoffset, int width, int format, int type, java.nio.Buffer pixels)
void glTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
void glTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels)
void glTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)
void glTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels)
void glTexSubImage4DSGIS (int target, int level, int xoffset, int yoffset, int zoffset, int woffset, int width, int height, int depth, int size4d, int format, int type, java.nio.Buffer pixels)
void glTextureColorMaskSGIS (boolean red, boolean green, boolean blue, boolean alpha)
void glTextureLightEXT (int mode)
void glTextureMaterialEXT (int target, int id)
void glTextureNormalEXT (int mode)
void glTextureRangeAPPLE (int target, int length, java.nio.Buffer pointer)
void glTrackMatrixNV (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
void glTransformFeedbackAttribsNV (int count, int[] attribs, int attribs_offset, int bufferMode)
void glTransformFeedbackAttribsNV (int count, java.nio.IntBuffer attribs, int bufferMode)
void glTransformFeedbackVaryingsNV (int program, int count, int[] locations, int locations_offset, int bufferMode)
void glTransformFeedbackVaryingsNV (int program, int count, java.nio.IntBuffer locations, int bufferMode)
void glTranslated (double x, double y, double z)
void glTranslatef (float x, float y, float z)
void glUniform1f (int location, float v0)
void glUniform1fARB (int location, float v0)
void glUniform1fv (int location, int count, float[] value, int value_offset)
void glUniform1fv (int location, int count, java.nio.FloatBuffer value)
void glUniform1fvARB (int location, int count, float[] value, int value_offset)
void glUniform1fvARB (int location, int count, java.nio.FloatBuffer value)
void glUniform1i (int x, int y)
void glUniform1iARB (int x, int y)
void glUniform1iv (int location, int count, int[] value, int value_offset)
void glUniform1iv (int location, int count, java.nio.IntBuffer value)
void glUniform1ivARB (int location, int count, int[] value, int value_offset)
void glUniform1ivARB (int location, int count, java.nio.IntBuffer value)
void glUniform1uiEXT (int location, int v0)
void glUniform1uivEXT (int location, int count, int[] value, int value_offset)
void glUniform1uivEXT (int location, int count, java.nio.IntBuffer value)
void glUniform2f (int location, float v0, float v1)
void glUniform2fARB (int location, float v0, float v1)
void glUniform2fv (int location, int count, float[] value, int value_offset)
void glUniform2fv (int location, int count, java.nio.FloatBuffer value)
void glUniform2fvARB (int location, int count, float[] value, int value_offset)
void glUniform2fvARB (int location, int count, java.nio.FloatBuffer value)
void glUniform2i (int red, int green, int blue)
void glUniform2iARB (int red, int green, int blue)
void glUniform2iv (int location, int count, int[] value, int value_offset)
void glUniform2iv (int location, int count, java.nio.IntBuffer value)
void glUniform2ivARB (int location, int count, int[] value, int value_offset)
void glUniform2ivARB (int location, int count, java.nio.IntBuffer value)
void glUniform2uiEXT (int location, int v0, int v1)
void glUniform2uivEXT (int location, int count, int[] value, int value_offset)
void glUniform2uivEXT (int location, int count, java.nio.IntBuffer value)
void glUniform3f (int location, float v0, float v1, float v2)
void glUniform3fARB (int location, float v0, float v1, float v2)
void glUniform3fv (int location, int count, float[] value, int value_offset)
void glUniform3fv (int location, int count, java.nio.FloatBuffer value)
void glUniform3fvARB (int location, int count, float[] value, int value_offset)
void glUniform3fvARB (int location, int count, java.nio.FloatBuffer value)
void glUniform3i (int location, int v0, int v1, int v2)
void glUniform3iARB (int location, int v0, int v1, int v2)
void glUniform3iv (int location, int count, int[] value, int value_offset)
void glUniform3iv (int location, int count, java.nio.IntBuffer value)
void glUniform3ivARB (int location, int count, int[] value, int value_offset)
void glUniform3ivARB (int location, int count, java.nio.IntBuffer value)
void glUniform3uiEXT (int location, int v0, int v1, int v2)
void glUniform3uivEXT (int location, int count, int[] value, int value_offset)
void glUniform3uivEXT (int location, int count, java.nio.IntBuffer value)
void glUniform4f (int location, float v0, float v1, float v2, float v3)
void glUniform4fARB (int location, float v0, float v1, float v2, float v3)
void glUniform4fv (int location, int count, float[] value, int value_offset)
void glUniform4fv (int location, int count, java.nio.FloatBuffer value)
void glUniform4fvARB (int location, int count, float[] value, int value_offset)
void glUniform4fvARB (int location, int count, java.nio.FloatBuffer value)
void glUniform4i (int location, int v0, int v1, int v2, int v3)
void glUniform4iARB (int location, int v0, int v1, int v2, int v3)
void glUniform4iv (int location, int count, int[] value, int value_offset)
void glUniform4iv (int location, int count, java.nio.IntBuffer value)
void glUniform4ivARB (int location, int count, int[] value, int value_offset)
void glUniform4ivARB (int location, int count, java.nio.IntBuffer value)
void glUniform4uiEXT (int location, int v0, int v1, int v2, int v3)
void glUniform4uivEXT (int location, int count, int[] value, int value_offset)
void glUniform4uivEXT (int location, int count, java.nio.IntBuffer value)
void glUniformBufferEXT (int program, int location, int buffer)
void glUniformMatrix2fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix2fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix2fvARB (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix2fvARB (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix2x3fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix2x3fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix2x4fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix2x4fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix3fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix3fvARB (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix3fvARB (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix3x2fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix3x2fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix3x4fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix3x4fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix4fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix4fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix4fvARB (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix4fvARB (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix4x2fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix4x2fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUniformMatrix4x3fv (int location, int count, boolean transpose, float[] value, int value_offset)
void glUniformMatrix4x3fv (int location, int count, boolean transpose, java.nio.FloatBuffer value)
void glUnlockArraysEXT ()
boolean glUnmapBuffer (int id)
boolean glUnmapBufferARB (int id)
void glUpdateObjectBufferATI (int buffer, int offset, int size, java.nio.Buffer pointer, int preserve)
void glUseProgram (int mode)
void glUseProgramObjectARB (int mode)
void glValidateProgram (int mode)
void glValidateProgramARB (int mode)
void glVariantArrayObjectATI (int id, int type, int stride, int buffer, int offset)
void glVariantbvEXT (int index, byte[] v, int v_offset)
void glVariantbvEXT (int index, java.nio.ByteBuffer v)
void glVariantdvEXT (int target, double[] v, int v_offset)
void glVariantdvEXT (int target, java.nio.DoubleBuffer v)
void glVariantfvEXT (int target, float[] v, int v_offset)
void glVariantfvEXT (int target, java.nio.FloatBuffer v)
void glVariantivEXT (int target, int[] v, int v_offset)
void glVariantivEXT (int target, java.nio.IntBuffer v)
void glVariantPointerEXT (int id, int type, int stride, long addr_buffer_offset)
void glVariantPointerEXT (int id, int type, int stride, java.nio.Buffer addr)
void glVariantsvEXT (int target, short[] v, int v_offset)
void glVariantsvEXT (int target, java.nio.ShortBuffer v)
void glVariantubvEXT (int index, byte[] v, int v_offset)
void glVariantubvEXT (int index, java.nio.ByteBuffer v)
void glVariantuivEXT (int index, int[] v, int v_offset)
void glVariantuivEXT (int index, java.nio.IntBuffer v)
void glVariantusvEXT (int index, short[] v, int v_offset)
void glVariantusvEXT (int index, java.nio.ShortBuffer v)
void glVertex2d (double x, double y)
void glVertex2dv (double[] v, int v_offset)
void glVertex2dv (java.nio.DoubleBuffer v)
void glVertex2f (float x, float y)
void glVertex2fv (float[] v, int v_offset)
void glVertex2fv (java.nio.FloatBuffer v)
void glVertex2hNV (short x, short y)
void glVertex2hvNV (short[] v, int v_offset)
void glVertex2hvNV (java.nio.ShortBuffer v)
void glVertex2i (int x, int y)
void glVertex2iv (int[] v, int v_offset)
void glVertex2iv (java.nio.IntBuffer v)
void glVertex2s (short x, short y)
void glVertex2sv (short[] v, int v_offset)
void glVertex2sv (java.nio.ShortBuffer v)
void glVertex3d (double x, double y, double z)
void glVertex3dv (double[] v, int v_offset)
void glVertex3dv (java.nio.DoubleBuffer v)
void glVertex3f (float x, float y, float z)
void glVertex3fv (float[] v, int v_offset)
void glVertex3fv (java.nio.FloatBuffer v)
void glVertex3hNV (short red, short green, short blue)
void glVertex3hvNV (short[] v, int v_offset)
void glVertex3hvNV (java.nio.ShortBuffer v)
void glVertex3i (int x, int y, int z)
void glVertex3iv (int[] v, int v_offset)
void glVertex3iv (java.nio.IntBuffer v)
void glVertex3s (short x, short y, short z)
void glVertex3sv (short[] v, int v_offset)
void glVertex3sv (java.nio.ShortBuffer v)
void glVertex4d (double x, double y, double z, double w)
void glVertex4dv (double[] v, int v_offset)
void glVertex4dv (java.nio.DoubleBuffer v)
void glVertex4f (float x, float y, float z, float w)
void glVertex4fv (float[] v, int v_offset)
void glVertex4fv (java.nio.FloatBuffer v)
void glVertex4hNV (short x, short y, short z, short w)
void glVertex4hvNV (short[] v, int v_offset)
void glVertex4hvNV (java.nio.ShortBuffer v)
void glVertex4i (int x, int y, int z, int w)
void glVertex4iv (int[] v, int v_offset)
void glVertex4iv (java.nio.IntBuffer v)
void glVertex4s (short x, short y, short z, short w)
void glVertex4sv (short[] v, int v_offset)
void glVertex4sv (java.nio.ShortBuffer v)
void glVertexArrayParameteriAPPLE (int target, int s)
void glVertexArrayRangeAPPLE (int length, java.nio.Buffer pointer)
void glVertexArrayRangeNV (int length, java.nio.Buffer pointer)
void glVertexAttrib1d (int target, double s)
void glVertexAttrib1dARB (int target, double s)
void glVertexAttrib1dNV (int target, double s)
void glVertexAttrib1dv (int target, double[] v, int v_offset)
void glVertexAttrib1dv (int target, java.nio.DoubleBuffer v)
void glVertexAttrib1dvARB (int target, double[] v, int v_offset)
void glVertexAttrib1dvARB (int target, java.nio.DoubleBuffer v)
void glVertexAttrib1dvNV (int target, double[] v, int v_offset)
void glVertexAttrib1dvNV (int target, java.nio.DoubleBuffer v)
void glVertexAttrib1f (int target, float s)
void glVertexAttrib1fARB (int target, float s)
void glVertexAttrib1fNV (int target, float s)
void glVertexAttrib1fv (int target, float[] v, int v_offset)
void glVertexAttrib1fv (int target, java.nio.FloatBuffer v)
void glVertexAttrib1fvARB (int target, float[] v, int v_offset)
void glVertexAttrib1fvARB (int target, java.nio.FloatBuffer v)
void glVertexAttrib1fvNV (int target, float[] v, int v_offset)
void glVertexAttrib1fvNV (int target, java.nio.FloatBuffer v)
void glVertexAttrib1hNV (int target, short s)
void glVertexAttrib1hvNV (int index, short[] v, int v_offset)
void glVertexAttrib1hvNV (int index, java.nio.ShortBuffer v)
void glVertexAttrib1s (int target, short s)
void glVertexAttrib1sARB (int target, short s)
void glVertexAttrib1sNV (int target, short s)
void glVertexAttrib1sv (int target, short[] v, int v_offset)
void glVertexAttrib1sv (int target, java.nio.ShortBuffer v)
void glVertexAttrib1svARB (int target, short[] v, int v_offset)
void glVertexAttrib1svARB (int target, java.nio.ShortBuffer v)
void glVertexAttrib1svNV (int target, short[] v, int v_offset)
void glVertexAttrib1svNV (int target, java.nio.ShortBuffer v)
void glVertexAttrib2d (int target, double s, double t)
void glVertexAttrib2dARB (int target, double s, double t)
void glVertexAttrib2dNV (int target, double s, double t)
void glVertexAttrib2dv (int target, double[] v, int v_offset)
void glVertexAttrib2dv (int target, java.nio.DoubleBuffer v)
void glVertexAttrib2dvARB (int target, double[] v, int v_offset)
void glVertexAttrib2dvARB (int target, java.nio.DoubleBuffer v)
void glVertexAttrib2dvNV (int target, double[] v, int v_offset)
void glVertexAttrib2dvNV (int target, java.nio.DoubleBuffer v)
void glVertexAttrib2f (int target, float s, float t)
void glVertexAttrib2fARB (int target, float s, float t)
void glVertexAttrib2fNV (int target, float s, float t)
void glVertexAttrib2fv (int target, float[] v, int v_offset)
void glVertexAttrib2fv (int target, java.nio.FloatBuffer v)
void glVertexAttrib2fvARB (int target, float[] v, int v_offset)
void glVertexAttrib2fvARB (int target, java.nio.FloatBuffer v)
void glVertexAttrib2fvNV (int target, float[] v, int v_offset)
void glVertexAttrib2fvNV (int target, java.nio.FloatBuffer v)
void glVertexAttrib2hNV (int target, short s, short t)
void glVertexAttrib2hvNV (int index, short[] v, int v_offset)
void glVertexAttrib2hvNV (int index, java.nio.ShortBuffer v)
void glVertexAttrib2s (int target, short s, short t)
void glVertexAttrib2sARB (int target, short s, short t)
void glVertexAttrib2sNV (int target, short s, short t)
void glVertexAttrib2sv (int target, short[] v, int v_offset)
void glVertexAttrib2sv (int target, java.nio.ShortBuffer v)
void glVertexAttrib2svARB (int target, short[] v, int v_offset)
void glVertexAttrib2svARB (int target, java.nio.ShortBuffer v)
void glVertexAttrib2svNV (int target, short[] v, int v_offset)
void glVertexAttrib2svNV (int target, java.nio.ShortBuffer v)
void glVertexAttrib3d (int target, double s, double t, double r)
void glVertexAttrib3dARB (int target, double s, double t, double r)
void glVertexAttrib3dNV (int target, double s, double t, double r)
void glVertexAttrib3dv (int target, double[] v, int v_offset)
void glVertexAttrib3dv (int target, java.nio.DoubleBuffer v)
void glVertexAttrib3dvARB (int target, double[] v, int v_offset)
void glVertexAttrib3dvARB (int target, java.nio.DoubleBuffer v)
void glVertexAttrib3dvNV (int target, double[] v, int v_offset)
void glVertexAttrib3dvNV (int target, java.nio.DoubleBuffer v)
void glVertexAttrib3f (int target, float s, float t, float r)
void glVertexAttrib3fARB (int target, float s, float t, float r)
void glVertexAttrib3fNV (int target, float s, float t, float r)
void glVertexAttrib3fv (int target, float[] v, int v_offset)
void glVertexAttrib3fv (int target, java.nio.FloatBuffer v)
void glVertexAttrib3fvARB (int target, float[] v, int v_offset)
void glVertexAttrib3fvARB (int target, java.nio.FloatBuffer v)
void glVertexAttrib3fvNV (int target, float[] v, int v_offset)
void glVertexAttrib3fvNV (int target, java.nio.FloatBuffer v)
void glVertexAttrib3hNV (int target, short s, short t, short r)
void glVertexAttrib3hvNV (int index, short[] v, int v_offset)
void glVertexAttrib3hvNV (int index, java.nio.ShortBuffer v)
void glVertexAttrib3s (int target, short s, short t, short r)
void glVertexAttrib3sARB (int target, short s, short t, short r)
void glVertexAttrib3sNV (int target, short s, short t, short r)
void glVertexAttrib3sv (int target, short[] v, int v_offset)
void glVertexAttrib3sv (int target, java.nio.ShortBuffer v)
void glVertexAttrib3svARB (int target, short[] v, int v_offset)
void glVertexAttrib3svARB (int target, java.nio.ShortBuffer v)
void glVertexAttrib3svNV (int target, short[] v, int v_offset)
void glVertexAttrib3svNV (int target, java.nio.ShortBuffer v)
void glVertexAttrib4bv (int index, byte[] v, int v_offset)
void glVertexAttrib4bv (int index, java.nio.ByteBuffer v)
void glVertexAttrib4bvARB (int index, byte[] v, int v_offset)
void glVertexAttrib4bvARB (int index, java.nio.ByteBuffer v)
void glVertexAttrib4d (int target, double s, double t, double r, double q)
void glVertexAttrib4dARB (int target, double s, double t, double r, double q)
void glVertexAttrib4dNV (int target, double s, double t, double r, double q)
void glVertexAttrib4dv (int target, double[] v, int v_offset)
void glVertexAttrib4dv (int target, java.nio.DoubleBuffer v)
void glVertexAttrib4dvARB (int target, double[] v, int v_offset)
void glVertexAttrib4dvARB (int target, java.nio.DoubleBuffer v)
void glVertexAttrib4dvNV (int target, double[] v, int v_offset)
void glVertexAttrib4dvNV (int target, java.nio.DoubleBuffer v)
void glVertexAttrib4f (int target, float s, float t, float r, float q)
void glVertexAttrib4fARB (int target, float s, float t, float r, float q)
void glVertexAttrib4fNV (int target, float s, float t, float r, float q)
void glVertexAttrib4fv (int target, float[] v, int v_offset)
void glVertexAttrib4fv (int target, java.nio.FloatBuffer v)
void glVertexAttrib4fvARB (int target, float[] v, int v_offset)
void glVertexAttrib4fvARB (int target, java.nio.FloatBuffer v)
void glVertexAttrib4fvNV (int target, float[] v, int v_offset)
void glVertexAttrib4fvNV (int target, java.nio.FloatBuffer v)
void glVertexAttrib4hNV (int target, short s, short t, short r, short q)
void glVertexAttrib4hvNV (int index, short[] v, int v_offset)
void glVertexAttrib4hvNV (int index, java.nio.ShortBuffer v)
void glVertexAttrib4iv (int target, int[] v, int v_offset)
void glVertexAttrib4iv (int target, java.nio.IntBuffer v)
void glVertexAttrib4ivARB (int target, int[] v, int v_offset)
void glVertexAttrib4ivARB (int target, java.nio.IntBuffer v)
void glVertexAttrib4Nbv (int index, byte[] v, int v_offset)
void glVertexAttrib4Nbv (int index, java.nio.ByteBuffer v)
void glVertexAttrib4NbvARB (int index, byte[] v, int v_offset)
void glVertexAttrib4NbvARB (int index, java.nio.ByteBuffer v)
void glVertexAttrib4Niv (int target, int[] v, int v_offset)
void glVertexAttrib4Niv (int target, java.nio.IntBuffer v)
void glVertexAttrib4NivARB (int target, int[] v, int v_offset)
void glVertexAttrib4NivARB (int target, java.nio.IntBuffer v)
void glVertexAttrib4Nsv (int target, short[] v, int v_offset)
void glVertexAttrib4Nsv (int target, java.nio.ShortBuffer v)
void glVertexAttrib4NsvARB (int target, short[] v, int v_offset)
void glVertexAttrib4NsvARB (int target, java.nio.ShortBuffer v)
void glVertexAttrib4Nub (int index, byte x, byte y, byte z, byte w)
void glVertexAttrib4NubARB (int index, byte x, byte y, byte z, byte w)
void glVertexAttrib4Nubv (int index, byte[] v, int v_offset)
void glVertexAttrib4Nubv (int index, java.nio.ByteBuffer v)
void glVertexAttrib4NubvARB (int index, byte[] v, int v_offset)
void glVertexAttrib4NubvARB (int index, java.nio.ByteBuffer v)
void glVertexAttrib4Nuiv (int index, int[] v, int v_offset)
void glVertexAttrib4Nuiv (int index, java.nio.IntBuffer v)
void glVertexAttrib4NuivARB (int index, int[] v, int v_offset)
void glVertexAttrib4NuivARB (int index, java.nio.IntBuffer v)
void glVertexAttrib4Nusv (int index, short[] v, int v_offset)
void glVertexAttrib4Nusv (int index, java.nio.ShortBuffer v)
void glVertexAttrib4NusvARB (int index, short[] v, int v_offset)
void glVertexAttrib4NusvARB (int index, java.nio.ShortBuffer v)
void glVertexAttrib4s (int target, short s, short t, short r, short q)
void glVertexAttrib4sARB (int target, short s, short t, short r, short q)
void glVertexAttrib4sNV (int target, short s, short t, short r, short q)
void glVertexAttrib4sv (int target, short[] v, int v_offset)
void glVertexAttrib4sv (int target, java.nio.ShortBuffer v)
void glVertexAttrib4svARB (int target, short[] v, int v_offset)
void glVertexAttrib4svARB (int target, java.nio.ShortBuffer v)
void glVertexAttrib4svNV (int target, short[] v, int v_offset)
void glVertexAttrib4svNV (int target, java.nio.ShortBuffer v)
void glVertexAttrib4ubNV (int index, byte x, byte y, byte z, byte w)
void glVertexAttrib4ubv (int index, byte[] v, int v_offset)
void glVertexAttrib4ubv (int index, java.nio.ByteBuffer v)
void glVertexAttrib4ubvARB (int index, byte[] v, int v_offset)
void glVertexAttrib4ubvARB (int index, java.nio.ByteBuffer v)
void glVertexAttrib4ubvNV (int index, byte[] v, int v_offset)
void glVertexAttrib4ubvNV (int index, java.nio.ByteBuffer v)
void glVertexAttrib4uiv (int index, int[] v, int v_offset)
void glVertexAttrib4uiv (int index, java.nio.IntBuffer v)
void glVertexAttrib4uivARB (int index, int[] v, int v_offset)
void glVertexAttrib4uivARB (int index, java.nio.IntBuffer v)
void glVertexAttrib4usv (int index, short[] v, int v_offset)
void glVertexAttrib4usv (int index, java.nio.ShortBuffer v)
void glVertexAttrib4usvARB (int index, short[] v, int v_offset)
void glVertexAttrib4usvARB (int index, java.nio.ShortBuffer v)
void glVertexAttribArrayObjectATI (int index, int size, int type, boolean normalized, int stride, int buffer, int offset)
void glVertexAttribI1iEXT (int index, int x)
void glVertexAttribI1ivEXT (int index, int[] v, int v_offset)
void glVertexAttribI1ivEXT (int index, java.nio.IntBuffer v)
void glVertexAttribI1uiEXT (int index, int x)
void glVertexAttribI1uivEXT (int index, int[] v, int v_offset)
void glVertexAttribI1uivEXT (int index, java.nio.IntBuffer v)
void glVertexAttribI2iEXT (int index, int x, int y)
void glVertexAttribI2ivEXT (int index, int[] v, int v_offset)
void glVertexAttribI2ivEXT (int index, java.nio.IntBuffer v)
void glVertexAttribI2uiEXT (int index, int x, int y)
void glVertexAttribI2uivEXT (int index, int[] v, int v_offset)
void glVertexAttribI2uivEXT (int index, java.nio.IntBuffer v)
void glVertexAttribI3iEXT (int index, int x, int y, int z)
void glVertexAttribI3ivEXT (int index, int[] v, int v_offset)
void glVertexAttribI3ivEXT (int index, java.nio.IntBuffer v)
void glVertexAttribI3uiEXT (int index, int x, int y, int z)
void glVertexAttribI3uivEXT (int index, int[] v, int v_offset)
void glVertexAttribI3uivEXT (int index, java.nio.IntBuffer v)
void glVertexAttribI4bvEXT (int index, byte[] v, int v_offset)
void glVertexAttribI4bvEXT (int index, java.nio.ByteBuffer v)
void glVertexAttribI4iEXT (int index, int x, int y, int z, int w)
void glVertexAttribI4ivEXT (int index, int[] v, int v_offset)
void glVertexAttribI4ivEXT (int index, java.nio.IntBuffer v)
void glVertexAttribI4svEXT (int index, short[] v, int v_offset)
void glVertexAttribI4svEXT (int index, java.nio.ShortBuffer v)
void glVertexAttribI4ubvEXT (int index, byte[] v, int v_offset)
void glVertexAttribI4ubvEXT (int index, java.nio.ByteBuffer v)
void glVertexAttribI4uiEXT (int index, int x, int y, int z, int w)
void glVertexAttribI4uivEXT (int index, int[] v, int v_offset)
void glVertexAttribI4uivEXT (int index, java.nio.IntBuffer v)
void glVertexAttribI4usvEXT (int index, short[] v, int v_offset)
void glVertexAttribI4usvEXT (int index, java.nio.ShortBuffer v)
void glVertexAttribIPointerEXT (int index, int size, int type, int stride, java.nio.Buffer pointer)
void glVertexAttribPointer (int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
void glVertexAttribPointer (int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer)
void glVertexAttribPointerARB (int index, int size, int type, boolean normalized, int stride, long pointer_buffer_offset)
void glVertexAttribPointerARB (int index, int size, int type, boolean normalized, int stride, java.nio.Buffer pointer)
void glVertexAttribPointerNV (int index, int fsize, int type, int stride, long pointer_buffer_offset)
void glVertexAttribPointerNV (int index, int fsize, int type, int stride, java.nio.Buffer pointer)
void glVertexAttribs1dvNV (int index, int count, double[] v, int v_offset)
void glVertexAttribs1dvNV (int index, int count, java.nio.DoubleBuffer v)
void glVertexAttribs1fvNV (int target, int n, float[] points, int points_offset)
void glVertexAttribs1fvNV (int target, int n, java.nio.FloatBuffer points)
void glVertexAttribs1hvNV (int index, int n, short[] v, int v_offset)
void glVertexAttribs1hvNV (int index, int n, java.nio.ShortBuffer v)
void glVertexAttribs1svNV (int index, int count, short[] v, int v_offset)
void glVertexAttribs1svNV (int index, int count, java.nio.ShortBuffer v)
void glVertexAttribs2dvNV (int index, int count, double[] v, int v_offset)
void glVertexAttribs2dvNV (int index, int count, java.nio.DoubleBuffer v)
void glVertexAttribs2fvNV (int target, int n, float[] points, int points_offset)
void glVertexAttribs2fvNV (int target, int n, java.nio.FloatBuffer points)
void glVertexAttribs2hvNV (int index, int n, short[] v, int v_offset)
void glVertexAttribs2hvNV (int index, int n, java.nio.ShortBuffer v)
void glVertexAttribs2svNV (int index, int count, short[] v, int v_offset)
void glVertexAttribs2svNV (int index, int count, java.nio.ShortBuffer v)
void glVertexAttribs3dvNV (int index, int count, double[] v, int v_offset)
void glVertexAttribs3dvNV (int index, int count, java.nio.DoubleBuffer v)
void glVertexAttribs3fvNV (int target, int n, float[] points, int points_offset)
void glVertexAttribs3fvNV (int target, int n, java.nio.FloatBuffer points)
void glVertexAttribs3hvNV (int index, int n, short[] v, int v_offset)
void glVertexAttribs3hvNV (int index, int n, java.nio.ShortBuffer v)
void glVertexAttribs3svNV (int index, int count, short[] v, int v_offset)
void glVertexAttribs3svNV (int index, int count, java.nio.ShortBuffer v)
void glVertexAttribs4dvNV (int index, int count, double[] v, int v_offset)
void glVertexAttribs4dvNV (int index, int count, java.nio.DoubleBuffer v)
void glVertexAttribs4fvNV (int target, int n, float[] points, int points_offset)
void glVertexAttribs4fvNV (int target, int n, java.nio.FloatBuffer points)
void glVertexAttribs4hvNV (int index, int n, short[] v, int v_offset)
void glVertexAttribs4hvNV (int index, int n, java.nio.ShortBuffer v)
void glVertexAttribs4svNV (int index, int count, short[] v, int v_offset)
void glVertexAttribs4svNV (int index, int count, java.nio.ShortBuffer v)
void glVertexAttribs4ubvNV (int index, int count, byte[] v, int v_offset)
void glVertexAttribs4ubvNV (int index, int count, java.nio.ByteBuffer v)
void glVertexBlendARB (int count)
void glVertexBlendEnvfATI (int target, float s)
void glVertexBlendEnviATI (int target, int s)
void glVertexPointer (int size, int type, int stride, long ptr_buffer_offset)
void glVertexPointer (int size, int type, int stride, java.nio.Buffer ptr)
void glVertexStream1dATI (int target, double s)
void glVertexStream1dvATI (int target, double[] v, int v_offset)
void glVertexStream1dvATI (int target, java.nio.DoubleBuffer v)
void glVertexStream1fATI (int target, float s)
void glVertexStream1fvATI (int target, float[] v, int v_offset)
void glVertexStream1fvATI (int target, java.nio.FloatBuffer v)
void glVertexStream1iATI (int target, int s)
void glVertexStream1ivATI (int target, int[] v, int v_offset)
void glVertexStream1ivATI (int target, java.nio.IntBuffer v)
void glVertexStream1sATI (int target, short s)
void glVertexStream1svATI (int target, short[] v, int v_offset)
void glVertexStream1svATI (int target, java.nio.ShortBuffer v)
void glVertexStream2dATI (int target, double s, double t)
void glVertexStream2dvATI (int target, double[] v, int v_offset)
void glVertexStream2dvATI (int target, java.nio.DoubleBuffer v)
void glVertexStream2fATI (int target, float s, float t)
void glVertexStream2fvATI (int target, float[] v, int v_offset)
void glVertexStream2fvATI (int target, java.nio.FloatBuffer v)
void glVertexStream2iATI (int target, int s, int t)
void glVertexStream2ivATI (int target, int[] v, int v_offset)
void glVertexStream2ivATI (int target, java.nio.IntBuffer v)
void glVertexStream2sATI (int target, short s, short t)
void glVertexStream2svATI (int target, short[] v, int v_offset)
void glVertexStream2svATI (int target, java.nio.ShortBuffer v)
void glVertexStream3dATI (int target, double s, double t, double r)
void glVertexStream3dvATI (int target, double[] v, int v_offset)
void glVertexStream3dvATI (int target, java.nio.DoubleBuffer v)
void glVertexStream3fATI (int target, float s, float t, float r)
void glVertexStream3fvATI (int target, float[] v, int v_offset)
void glVertexStream3fvATI (int target, java.nio.FloatBuffer v)
void glVertexStream3iATI (int target, int s, int t, int r)
void glVertexStream3ivATI (int target, int[] v, int v_offset)
void glVertexStream3ivATI (int target, java.nio.IntBuffer v)
void glVertexStream3sATI (int target, short s, short t, short r)
void glVertexStream3svATI (int target, short[] v, int v_offset)
void glVertexStream3svATI (int target, java.nio.ShortBuffer v)
void glVertexStream4dATI (int target, double s, double t, double r, double q)
void glVertexStream4dvATI (int target, double[] v, int v_offset)
void glVertexStream4dvATI (int target, java.nio.DoubleBuffer v)
void glVertexStream4fATI (int target, float s, float t, float r, float q)
void glVertexStream4fvATI (int target, float[] v, int v_offset)
void glVertexStream4fvATI (int target, java.nio.FloatBuffer v)
void glVertexStream4iATI (int target, int start, int x, int y, int width)
void glVertexStream4ivATI (int target, int[] v, int v_offset)
void glVertexStream4ivATI (int target, java.nio.IntBuffer v)
void glVertexStream4sATI (int target, short s, short t, short r, short q)
void glVertexStream4svATI (int target, short[] v, int v_offset)
void glVertexStream4svATI (int target, java.nio.ShortBuffer v)
void glVertexWeightfEXT (float coord)
void glVertexWeightfvEXT (float[] m, int m_offset)
void glVertexWeightfvEXT (java.nio.FloatBuffer m)
void glVertexWeighthNV (short factor)
void glVertexWeighthvNV (short[] v, int v_offset)
void glVertexWeighthvNV (java.nio.ShortBuffer v)
void glVertexWeightPointerEXT (int size, int type, int stride, long pointer_buffer_offset)
void glVertexWeightPointerEXT (int size, int type, int stride, java.nio.Buffer pointer)
void glViewport (int x, int y, int width, int height)
void glWeightbvARB (int size, byte[] weights, int weights_offset)
void glWeightbvARB (int size, java.nio.ByteBuffer weights)
void glWeightdvARB (int size, double[] weights, int weights_offset)
void glWeightdvARB (int size, java.nio.DoubleBuffer weights)
void glWeightfvARB (int size, float[] weights, int weights_offset)
void glWeightfvARB (int size, java.nio.FloatBuffer weights)
void glWeightivARB (int size, int[] weights, int weights_offset)
void glWeightivARB (int size, java.nio.IntBuffer weights)
void glWeightPointerARB (int size, int type, int stride, long pointer_buffer_offset)
void glWeightPointerARB (int size, int type, int stride, java.nio.Buffer pointer)
void glWeightsvARB (int size, short[] weights, int weights_offset)
void glWeightsvARB (int size, java.nio.ShortBuffer weights)
void glWeightubvARB (int size, byte[] weights, int weights_offset)
void glWeightubvARB (int size, java.nio.ByteBuffer weights)
void glWeightuivARB (int n, int[] ids, int ids_offset)
void glWeightuivARB (int n, java.nio.IntBuffer ids)
void glWeightusvARB (int size, short[] weights, int weights_offset)
void glWeightusvARB (int size, java.nio.ShortBuffer weights)
void glWindowPos2d (double x, double y)
void glWindowPos2dARB (double x, double y)
void glWindowPos2dMESA (double x, double y)
void glWindowPos2dv (double[] m, int m_offset)
void glWindowPos2dv (java.nio.DoubleBuffer m)
void glWindowPos2dvARB (double[] m, int m_offset)
void glWindowPos2dvARB (java.nio.DoubleBuffer m)
void glWindowPos2dvMESA (double[] m, int m_offset)
void glWindowPos2dvMESA (java.nio.DoubleBuffer m)
void glWindowPos2f (float x, float y)
void glWindowPos2fARB (float x, float y)
void glWindowPos2fMESA (float x, float y)
void glWindowPos2fv (float[] m, int m_offset)
void glWindowPos2fv (java.nio.FloatBuffer m)
void glWindowPos2fvARB (float[] m, int m_offset)
void glWindowPos2fvARB (java.nio.FloatBuffer m)
void glWindowPos2fvMESA (float[] m, int m_offset)
void glWindowPos2fvMESA (java.nio.FloatBuffer m)
void glWindowPos2i (int x, int y)
void glWindowPos2iARB (int x, int y)
void glWindowPos2iMESA (int x, int y)
void glWindowPos2iv (int[] v, int v_offset)
void glWindowPos2iv (java.nio.IntBuffer v)
void glWindowPos2ivARB (int[] v, int v_offset)
void glWindowPos2ivARB (java.nio.IntBuffer v)
void glWindowPos2ivMESA (int[] v, int v_offset)
void glWindowPos2ivMESA (java.nio.IntBuffer v)
void glWindowPos2s (short x, short y)
void glWindowPos2sARB (short x, short y)
void glWindowPos2sMESA (short x, short y)
void glWindowPos2sv (short[] v, int v_offset)
void glWindowPos2sv (java.nio.ShortBuffer v)
void glWindowPos2svARB (short[] v, int v_offset)
void glWindowPos2svARB (java.nio.ShortBuffer v)
void glWindowPos2svMESA (short[] v, int v_offset)
void glWindowPos2svMESA (java.nio.ShortBuffer v)
void glWindowPos3d (double red, double green, double blue)
void glWindowPos3dARB (double red, double green, double blue)
void glWindowPos3dMESA (double red, double green, double blue)
void glWindowPos3dv (double[] m, int m_offset)
void glWindowPos3dv (java.nio.DoubleBuffer m)
void glWindowPos3dvARB (double[] m, int m_offset)
void glWindowPos3dvARB (java.nio.DoubleBuffer m)
void glWindowPos3dvMESA (double[] m, int m_offset)
void glWindowPos3dvMESA (java.nio.DoubleBuffer m)
void glWindowPos3f (float red, float green, float blue)
void glWindowPos3fARB (float red, float green, float blue)
void glWindowPos3fMESA (float red, float green, float blue)
void glWindowPos3fv (float[] m, int m_offset)
void glWindowPos3fv (java.nio.FloatBuffer m)
void glWindowPos3fvARB (float[] m, int m_offset)
void glWindowPos3fvARB (java.nio.FloatBuffer m)
void glWindowPos3fvMESA (float[] m, int m_offset)
void glWindowPos3fvMESA (java.nio.FloatBuffer m)
void glWindowPos3i (int red, int green, int blue)
void glWindowPos3iARB (int red, int green, int blue)
void glWindowPos3iMESA (int red, int green, int blue)
void glWindowPos3iv (int[] v, int v_offset)
void glWindowPos3iv (java.nio.IntBuffer v)
void glWindowPos3ivARB (int[] v, int v_offset)
void glWindowPos3ivARB (java.nio.IntBuffer v)
void glWindowPos3ivMESA (int[] v, int v_offset)
void glWindowPos3ivMESA (java.nio.IntBuffer v)
void glWindowPos3s (short red, short green, short blue)
void glWindowPos3sARB (short red, short green, short blue)
void glWindowPos3sMESA (short red, short green, short blue)
void glWindowPos3sv (short[] v, int v_offset)
void glWindowPos3sv (java.nio.ShortBuffer v)
void glWindowPos3svARB (short[] v, int v_offset)
void glWindowPos3svARB (java.nio.ShortBuffer v)
void glWindowPos3svMESA (short[] v, int v_offset)
void glWindowPos3svMESA (java.nio.ShortBuffer v)
void glWindowPos4dMESA (double x, double y, double z, double w)
void glWindowPos4dvMESA (double[] m, int m_offset)
void glWindowPos4dvMESA (java.nio.DoubleBuffer m)
void glWindowPos4fMESA (float red, float green, float blue, float alpha)
void glWindowPos4fvMESA (float[] m, int m_offset)
void glWindowPos4fvMESA (java.nio.FloatBuffer m)
void glWindowPos4iMESA (int location, int v0, int v1, int v2)
void glWindowPos4ivMESA (int[] v, int v_offset)
void glWindowPos4ivMESA (java.nio.IntBuffer v)
void glWindowPos4sMESA (short x, short y, short z, short w)
void glWindowPos4svMESA (short[] v, int v_offset)
void glWindowPos4svMESA (java.nio.ShortBuffer v)
void glWriteMaskEXT (int stage, int portion, int variable, int input, int mapping, int componentUsage)
boolean isExtensionAvailable (String glExtensionName)
boolean isFunctionAvailable (String glFunctionName)
void setSwapInterval (int interval)

Static Public Attributes

static final int GL_1PASS_EXT = 0x80A1
static final int GL_1PASS_SGIS = 0x80A1
static final int GL_2_BYTES = 0x1407
static final int GL_2D = 0x0600
static final int GL_2PASS_0_EXT = 0x80A2
static final int GL_2PASS_0_SGIS = 0x80A2
static final int GL_2PASS_1_EXT = 0x80A3
static final int GL_2PASS_1_SGIS = 0x80A3
static final int GL_2X_BIT_ATI = 0x00000001
static final int GL_3_BYTES = 0x1408
static final int GL_3D = 0x0601
static final int GL_3D_COLOR = 0x0602
static final int GL_3D_COLOR_TEXTURE = 0x0603
static final int GL_422_AVERAGE_EXT = 0x80CE
static final int GL_422_EXT = 0x80CC
static final int GL_422_REV_AVERAGE_EXT = 0x80CF
static final int GL_422_REV_EXT = 0x80CD
static final int GL_4_BYTES = 0x1409
static final int GL_4D_COLOR_TEXTURE = 0x0604
static final int GL_4PASS_0_EXT = 0x80A4
static final int GL_4PASS_0_SGIS = 0x80A4
static final int GL_4PASS_1_EXT = 0x80A5
static final int GL_4PASS_1_SGIS = 0x80A5
static final int GL_4PASS_2_EXT = 0x80A6
static final int GL_4PASS_2_SGIS = 0x80A6
static final int GL_4PASS_3_EXT = 0x80A7
static final int GL_4PASS_3_SGIS = 0x80A7
static final int GL_4X_BIT_ATI = 0x00000002
static final int GL_8X_BIT_ATI = 0x00000004
static final int GL_ABGR_EXT = 0x8000
static final int GL_ACCUM = 0x0100
static final int GL_ACCUM_ALPHA_BITS = 0x0D5B
static final int GL_ACCUM_BLUE_BITS = 0x0D5A
static final int GL_ACCUM_BUFFER_BIT = 0x00000200
static final int GL_ACCUM_CLEAR_VALUE = 0x0B80
static final int GL_ACCUM_GREEN_BITS = 0x0D59
static final int GL_ACCUM_RED_BITS = 0x0D58
static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
static final int GL_ACTIVE_ATTRIBUTES = 0x8B89
static final int GL_ACTIVE_STENCIL_FACE_EXT = 0x8911
static final int GL_ACTIVE_TEXTURE = 0x84E0
static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
static final int GL_ACTIVE_UNIFORMS = 0x8B86
static final int GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
static final int GL_ACTIVE_VARYINGS_NV = 0x8C81
static final int GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5
static final int GL_ADD = 0x0104
static final int GL_ADD_ATI = 0x8963
static final int GL_ADD_SIGNED = 0x8574
static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D
static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF
static final long GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF
static final int GL_ALL_COMPLETED_NV = 0x84F2
static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
static final int GL_ALPHA = 0x1906
static final int GL_ALPHA12 = 0x803D
static final int GL_ALPHA16 = 0x803E
static final int GL_ALPHA16F_ARB = 0x881C
static final int GL_ALPHA16I_EXT = 0x8D8A
static final int GL_ALPHA16UI_EXT = 0x8D78
static final int GL_ALPHA32F_ARB = 0x8816
static final int GL_ALPHA32I_EXT = 0x8D84
static final int GL_ALPHA32UI_EXT = 0x8D72
static final int GL_ALPHA4 = 0x803B
static final int GL_ALPHA8 = 0x803C
static final int GL_ALPHA8I_EXT = 0x8D90
static final int GL_ALPHA8UI_EXT = 0x8D7E
static final int GL_ALPHA_BIAS = 0x0D1D
static final int GL_ALPHA_BITS = 0x0D55
static final int GL_ALPHA_FLOAT16_APPLE = 0x881C
static final int GL_ALPHA_FLOAT16_ATI = 0x881C
static final int GL_ALPHA_FLOAT32_APPLE = 0x8816
static final int GL_ALPHA_FLOAT32_ATI = 0x8816
static final int GL_ALPHA_INTEGER_EXT = 0x8D97
static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567
static final int GL_ALPHA_MAX_SGIX = 0x8321
static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563
static final int GL_ALPHA_MIN_SGIX = 0x8320
static final int GL_ALPHA_SCALE = 0x0D1C
static final int GL_ALPHA_TEST = 0x0BC0
static final int GL_ALPHA_TEST_FUNC = 0x0BC1
static final int GL_ALPHA_TEST_REF = 0x0BC2
static final int GL_ALWAYS = 0x0207
static final int GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
static final int GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
static final int GL_AMBIENT = 0x1200
static final int GL_AMBIENT_AND_DIFFUSE = 0x1602
static final int GL_AND = 0x1501
static final int GL_AND_INVERTED = 0x1504
static final int GL_AND_REVERSE = 0x1502
static final int GL_ARRAY_BUFFER = 0x8892
static final int GL_ARRAY_BUFFER_ARB = 0x8892
static final int GL_ARRAY_BUFFER_BINDING = 0x8894
static final int GL_ARRAY_BUFFER_BINDING_ARB = 0x8894
static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
static final int GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766
static final int GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767
static final int GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
static final int GL_ASYNC_HISTOGRAM_SGIX = 0x832C
static final int GL_ASYNC_MARKER_SGIX = 0x8329
static final int GL_ASYNC_READ_PIXELS_SGIX = 0x835E
static final int GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
static final int GL_ATTACHED_SHADERS = 0x8B85
static final int GL_ATTENUATION_EXT = 0x834D
static final int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645
static final int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623
static final int GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624
static final int GL_ATTRIB_ARRAY_TYPE_NV = 0x8625
static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0
static final int GL_AUTO_NORMAL = 0x0D80
static final int GL_AUX0 = 0x0409
static final int GL_AUX1 = 0x040A
static final int GL_AUX2 = 0x040B
static final int GL_AUX3 = 0x040C
static final int GL_AUX_BUFFERS = 0x0C00
static final int GL_AVERAGE_EXT = 0x8335
static final int GL_AVERAGE_HP = 0x8160
static final int GL_BACK = 0x0405
static final int GL_BACK_LEFT = 0x0402
static final int GL_BACK_NORMALS_HINT_PGI = 0x1A223
static final int GL_BACK_PRIMARY_COLOR_NV = 0x8C77
static final int GL_BACK_RIGHT = 0x0403
static final int GL_BACK_SECONDARY_COLOR_NV = 0x8C78
static final int GL_BGR = 0x80E0
static final int GL_BGR_INTEGER_EXT = 0x8D9A
static final int GL_BGRA = 0x80E1
static final int GL_BGRA_INTEGER_EXT = 0x8D9B
static final int GL_BIAS_BIT_ATI = 0x00000008
static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
static final int GL_BITMAP = 0x1A00
static final int GL_BITMAP_TOKEN = 0x0704
static final int GL_BLEND = 0x0BE2
static final int GL_BLEND_COLOR = 0x8005
static final int GL_BLEND_DST = 0x0BE0
static final int GL_BLEND_DST_ALPHA = 0x80CA
static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA
static final int GL_BLEND_DST_RGB = 0x80C8
static final int GL_BLEND_DST_RGB_EXT = 0x80C8
static final int GL_BLEND_EQUATION = 0x8009
static final int GL_BLEND_EQUATION_ALPHA = 0x883D
static final int GL_BLEND_EQUATION_ALPHA_EXT = 0x883D
static final int GL_BLEND_EQUATION_RGB = 0x8009
static final int GL_BLEND_EQUATION_RGB_EXT = 0x8009
static final int GL_BLEND_SRC = 0x0BE1
static final int GL_BLEND_SRC_ALPHA = 0x80CB
static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB
static final int GL_BLEND_SRC_RGB = 0x80C9
static final int GL_BLEND_SRC_RGB_EXT = 0x80C9
static final int GL_BLUE = 0x1905
static final int GL_BLUE_BIAS = 0x0D1B
static final int GL_BLUE_BIT_ATI = 0x00000004
static final int GL_BLUE_BITS = 0x0D54
static final int GL_BLUE_INTEGER_EXT = 0x8D96
static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566
static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562
static final int GL_BLUE_SCALE = 0x0D1A
static final int GL_BOOL = 0x8B56
static final int GL_BOOL_ARB = 0x8B56
static final int GL_BOOL_VEC2 = 0x8B57
static final int GL_BOOL_VEC2_ARB = 0x8B57
static final int GL_BOOL_VEC3 = 0x8B58
static final int GL_BOOL_VEC3_ARB = 0x8B58
static final int GL_BOOL_VEC4 = 0x8B59
static final int GL_BOOL_VEC4_ARB = 0x8B59
static final int GL_BUFFER_ACCESS = 0x88BB
static final int GL_BUFFER_ACCESS_ARB = 0x88BB
static final int GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
static final int GL_BUFFER_MAP_POINTER = 0x88BD
static final int GL_BUFFER_MAP_POINTER_ARB = 0x88BD
static final int GL_BUFFER_MAPPED = 0x88BC
static final int GL_BUFFER_MAPPED_ARB = 0x88BC
static final int GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
static final int GL_BUFFER_SIZE = 0x8764
static final int GL_BUFFER_SIZE_ARB = 0x8764
static final int GL_BUFFER_USAGE = 0x8765
static final int GL_BUFFER_USAGE_ARB = 0x8765
static final int GL_BUMP_ENVMAP_ATI = 0x877B
static final int GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777
static final int GL_BUMP_ROT_MATRIX_ATI = 0x8775
static final int GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
static final int GL_BUMP_TARGET_ATI = 0x877C
static final int GL_BUMP_TEX_UNITS_ATI = 0x8778
static final int GL_BYTE = 0x1400
static final int GL_C3F_V3F = 0x2A24
static final int GL_C4F_N3F_V3F = 0x2A26
static final int GL_C4UB_V2F = 0x2A22
static final int GL_C4UB_V3F = 0x2A23
static final int GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
static final int GL_CCW = 0x0901
static final int GL_CG_FRAGMENT_SHADER_EXT = 0x890F
static final int GL_CG_VERTEX_SHADER_EXT = 0x890E
static final int GL_CLAMP = 0x2900
static final int GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B
static final int GL_CLAMP_READ_COLOR_ARB = 0x891C
static final int GL_CLAMP_TO_BORDER = 0x812D
static final int GL_CLAMP_TO_EDGE = 0x812F
static final int GL_CLAMP_VERTEX_COLOR_ARB = 0x891A
static final int GL_CLEAR = 0x1500
static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
static final long GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
static final int GL_CLIP_DISTANCE_NV = 0x8C7A
static final int GL_CLIP_FAR_HINT_PGI = 0x1A221
static final int GL_CLIP_NEAR_HINT_PGI = 0x1A220
static final int GL_CLIP_PLANE0 = 0x3000
static final int GL_CLIP_PLANE1 = 0x3001
static final int GL_CLIP_PLANE2 = 0x3002
static final int GL_CLIP_PLANE3 = 0x3003
static final int GL_CLIP_PLANE4 = 0x3004
static final int GL_CLIP_PLANE5 = 0x3005
static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
static final int GL_CMYK_EXT = 0x800C
static final int GL_CMYKA_EXT = 0x800D
static final int GL_CND0_ATI = 0x896B
static final int GL_CND_ATI = 0x896A
static final int GL_COEFF = 0x0A00
static final int GL_COLOR = 0x1800
static final int GL_COLOR3_BIT_PGI = 0x00010000
static final int GL_COLOR4_BIT_PGI = 0x00020000
static final int GL_COLOR_ALPHA_PAIRING_ATI = 0x8975
static final int GL_COLOR_ARRAY = 0x8076
static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
static final int GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
static final int GL_COLOR_ARRAY_POINTER = 0x8090
static final int GL_COLOR_ARRAY_SIZE = 0x8081
static final int GL_COLOR_ARRAY_STRIDE = 0x8083
static final int GL_COLOR_ARRAY_TYPE = 0x8082
static final int GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
static final int GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
static final int GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
static final int GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
static final int GL_COLOR_ATTACHMENT13_EXT = 0x8CED
static final int GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
static final int GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
static final int GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
static final int GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
static final int GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
static final int GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
static final int GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
static final int GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
static final int GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
static final int GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
static final int GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
static final int GL_COLOR_BUFFER_BIT = 0x00004000
static final int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
static final int GL_COLOR_CLEAR_VALUE = 0x0C22
static final int GL_COLOR_FLOAT_APPLE = 0x8A0F
static final int GL_COLOR_INDEX = 0x1900
static final int GL_COLOR_INDEX12_EXT = 0x80E6
static final int GL_COLOR_INDEX16_EXT = 0x80E7
static final int GL_COLOR_INDEX1_EXT = 0x80E2
static final int GL_COLOR_INDEX2_EXT = 0x80E3
static final int GL_COLOR_INDEX4_EXT = 0x80E4
static final int GL_COLOR_INDEX8_EXT = 0x80E5
static final int GL_COLOR_INDEXES = 0x1603
static final int GL_COLOR_LOGIC_OP = 0x0BF2
static final int GL_COLOR_MATERIAL = 0x0B57
static final int GL_COLOR_MATERIAL_FACE = 0x0B55
static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56
static final int GL_COLOR_MATRIX = 0x80B1
static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2
static final int GL_COLOR_SUM = 0x8458
static final int GL_COLOR_SUM_ARB = 0x8458
static final int GL_COLOR_SUM_CLAMP_NV = 0x854F
static final int GL_COLOR_SUM_EXT = 0x8458
static final int GL_COLOR_TABLE = 0x80D0
static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
static final int GL_COLOR_TABLE_BIAS = 0x80D7
static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
static final int GL_COLOR_TABLE_FORMAT = 0x80D8
static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA
static final int GL_COLOR_TABLE_SCALE = 0x80D6
static final int GL_COLOR_TABLE_WIDTH = 0x80D9
static final int GL_COLOR_WRITEMASK = 0x0C23
static final int GL_COMBINE = 0x8570
static final int GL_COMBINE4_NV = 0x8503
static final int GL_COMBINE_ALPHA = 0x8572
static final int GL_COMBINE_RGB = 0x8571
static final int GL_COMBINER0_NV = 0x8550
static final int GL_COMBINER1_NV = 0x8551
static final int GL_COMBINER2_NV = 0x8552
static final int GL_COMBINER3_NV = 0x8553
static final int GL_COMBINER4_NV = 0x8554
static final int GL_COMBINER5_NV = 0x8555
static final int GL_COMBINER6_NV = 0x8556
static final int GL_COMBINER7_NV = 0x8557
static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545
static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A
static final int GL_COMBINER_BIAS_NV = 0x8549
static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546
static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B
static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544
static final int GL_COMBINER_INPUT_NV = 0x8542
static final int GL_COMBINER_MAPPING_NV = 0x8543
static final int GL_COMBINER_MUX_SUM_NV = 0x8547
static final int GL_COMBINER_SCALE_NV = 0x8548
static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C
static final int GL_COMP_BIT_ATI = 0x00000002
static final int GL_COMPARE_R_TO_TEXTURE = 0x884E
static final int GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E
static final int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
static final int GL_COMPILE = 0x1300
static final int GL_COMPILE_AND_EXECUTE = 0x1301
static final int GL_COMPILE_STATUS = 0x8B81
static final int GL_COMPRESSED_ALPHA = 0x84E9
static final int GL_COMPRESSED_INTENSITY = 0x84EC
static final int GL_COMPRESSED_LUMINANCE = 0x84EA
static final int GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
static final int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
static final int GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
static final int GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
static final int GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
static final int GL_COMPRESSED_RGB = 0x84ED
static final int GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0
static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
static final int GL_COMPRESSED_RGBA = 0x84EE
static final int GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
static final int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
static final int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
static final int GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
static final int GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
static final int GL_COMPRESSED_SLUMINANCE = 0x8C4A
static final int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
static final int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B
static final int GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A
static final int GL_COMPRESSED_SRGB = 0x8C48
static final int GL_COMPRESSED_SRGB_ALPHA = 0x8C49
static final int GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
static final int GL_COMPRESSED_SRGB_EXT = 0x8C48
static final int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
static final int GL_CON_0_ATI = 0x8941
static final int GL_CON_10_ATI = 0x894B
static final int GL_CON_11_ATI = 0x894C
static final int GL_CON_12_ATI = 0x894D
static final int GL_CON_13_ATI = 0x894E
static final int GL_CON_14_ATI = 0x894F
static final int GL_CON_15_ATI = 0x8950
static final int GL_CON_16_ATI = 0x8951
static final int GL_CON_17_ATI = 0x8952
static final int GL_CON_18_ATI = 0x8953
static final int GL_CON_19_ATI = 0x8954
static final int GL_CON_1_ATI = 0x8942
static final int GL_CON_20_ATI = 0x8955
static final int GL_CON_21_ATI = 0x8956
static final int GL_CON_22_ATI = 0x8957
static final int GL_CON_23_ATI = 0x8958
static final int GL_CON_24_ATI = 0x8959
static final int GL_CON_25_ATI = 0x895A
static final int GL_CON_26_ATI = 0x895B
static final int GL_CON_27_ATI = 0x895C
static final int GL_CON_28_ATI = 0x895D
static final int GL_CON_29_ATI = 0x895E
static final int GL_CON_2_ATI = 0x8943
static final int GL_CON_30_ATI = 0x895F
static final int GL_CON_31_ATI = 0x8960
static final int GL_CON_3_ATI = 0x8944
static final int GL_CON_4_ATI = 0x8945
static final int GL_CON_5_ATI = 0x8946
static final int GL_CON_6_ATI = 0x8947
static final int GL_CON_7_ATI = 0x8948
static final int GL_CON_8_ATI = 0x8949
static final int GL_CON_9_ATI = 0x894A
static final int GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
static final int GL_CONST_EYE_NV = 0x86E5
static final int GL_CONSTANT = 0x8576
static final int GL_CONSTANT_ALPHA = 0x8003
static final int GL_CONSTANT_ATTENUATION = 0x1207
static final int GL_CONSTANT_BORDER = 0x8151
static final int GL_CONSTANT_COLOR = 0x8001
static final int GL_CONSTANT_COLOR0_NV = 0x852A
static final int GL_CONSTANT_COLOR1_NV = 0x852B
static final int GL_CONVOLUTION_1D = 0x8010
static final int GL_CONVOLUTION_2D = 0x8011
static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154
static final int GL_CONVOLUTION_BORDER_MODE = 0x8013
static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015
static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014
static final int GL_CONVOLUTION_FORMAT = 0x8017
static final int GL_CONVOLUTION_HEIGHT = 0x8019
static final int GL_CONVOLUTION_HINT_SGIX = 0x8316
static final int GL_CONVOLUTION_WIDTH = 0x8018
static final int GL_COORD_REPLACE = 0x8862
static final int GL_COORD_REPLACE_ARB = 0x8862
static final int GL_COORD_REPLACE_NV = 0x8862
static final int GL_COPY = 0x1503
static final int GL_COPY_INVERTED = 0x150C
static final int GL_COPY_PIXEL_TOKEN = 0x0706
static final int GL_CUBIC_EXT = 0x8334
static final int GL_CUBIC_HP = 0x815F
static final int GL_CULL_FACE = 0x0B44
static final int GL_CULL_FACE_MODE = 0x0B45
static final int GL_CULL_FRAGMENT_NV = 0x86E7
static final int GL_CULL_MODES_NV = 0x86E0
static final int GL_CULL_VERTEX_EXT = 0x81AA
static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
static final int GL_CULL_VERTEX_IBM = 103050
static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
static final int GL_CURRENT_ATTRIB_NV = 0x8626
static final int GL_CURRENT_BIT = 0x00000001
static final int GL_CURRENT_COLOR = 0x0B00
static final int GL_CURRENT_FOG_COORD = 0x8453
static final int GL_CURRENT_FOG_COORDINATE = 0x8453
static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453
static final int GL_CURRENT_INDEX = 0x0B01
static final int GL_CURRENT_MATRIX_ARB = 0x8641
static final int GL_CURRENT_MATRIX_INDEX_ARB = 0x8845
static final int GL_CURRENT_MATRIX_NV = 0x8641
static final int GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
static final int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
static final int GL_CURRENT_NORMAL = 0x0B02
static final int GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
static final int GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843
static final int GL_CURRENT_PROGRAM = 0x8B8D
static final int GL_CURRENT_QUERY = 0x8865
static final int GL_CURRENT_QUERY_ARB = 0x8865
static final int GL_CURRENT_RASTER_COLOR = 0x0B04
static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09
static final int GL_CURRENT_RASTER_INDEX = 0x0B05
static final int GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406
static final int GL_CURRENT_RASTER_POSITION = 0x0B07
static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
static final int GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
static final int GL_CURRENT_SECONDARY_COLOR = 0x8459
static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459
static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03
static final int GL_CURRENT_VERTEX_ATTRIB = 0x8626
static final int GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
static final int GL_CURRENT_VERTEX_EXT = 0x87E2
static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B
static final int GL_CURRENT_WEIGHT_ARB = 0x86A8
static final int GL_CW = 0x0900
static final int GL_DECAL = 0x2101
static final int GL_DECR = 0x1E03
static final int GL_DECR_WRAP = 0x8508
static final int GL_DECR_WRAP_EXT = 0x8508
static final int GL_DEFORMATIONS_MASK_SGIX = 0x8196
static final int GL_DELETE_STATUS = 0x8B80
static final int GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
static final int GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
static final int GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
static final int GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
static final int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
static final int GL_DEPTH = 0x1801
static final int GL_DEPTH24_STENCIL8_EXT = 0x88F0
static final int GL_DEPTH32F_STENCIL8_NV = 0x8DAC
static final int GL_DEPTH_ATTACHMENT_EXT = 0x8D00
static final int GL_DEPTH_BIAS = 0x0D1F
static final int GL_DEPTH_BITS = 0x0D56
static final int GL_DEPTH_BOUNDS_EXT = 0x8891
static final int GL_DEPTH_BOUNDS_TEST_EXT = 0x8890
static final int GL_DEPTH_BUFFER_BIT = 0x00000100
static final int GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
static final int GL_DEPTH_CLAMP_NV = 0x864F
static final int GL_DEPTH_CLEAR_VALUE = 0x0B73
static final int GL_DEPTH_COMPONENT = 0x1902
static final int GL_DEPTH_COMPONENT16 = 0x81A5
static final int GL_DEPTH_COMPONENT16_ARB = 0x81A5
static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5
static final int GL_DEPTH_COMPONENT24 = 0x81A6
static final int GL_DEPTH_COMPONENT24_ARB = 0x81A6
static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6
static final int GL_DEPTH_COMPONENT32 = 0x81A7
static final int GL_DEPTH_COMPONENT32_ARB = 0x81A7
static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7
static final int GL_DEPTH_COMPONENT32F_NV = 0x8DAB
static final int GL_DEPTH_FUNC = 0x0B74
static final int GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311
static final int GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312
static final int GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310
static final int GL_DEPTH_RANGE = 0x0B70
static final int GL_DEPTH_SCALE = 0x0D1E
static final int GL_DEPTH_STENCIL_EXT = 0x84F9
static final int GL_DEPTH_STENCIL_NV = 0x84F9
static final int GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
static final int GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E
static final int GL_DEPTH_TEST = 0x0B71
static final int GL_DEPTH_TEXTURE_MODE = 0x884B
static final int GL_DEPTH_TEXTURE_MODE_ARB = 0x884B
static final int GL_DEPTH_WRITEMASK = 0x0B72
static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
static final int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
static final int GL_DIFFUSE = 0x1201
static final int GL_DISCARD_ATI = 0x8763
static final int GL_DISCARD_NV = 0x8530
static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129
static final int GL_DISTANCE_ATTENUATION_SGIS = 0x8129
static final int GL_DITHER = 0x0BD0
static final int GL_DOMAIN = 0x0A02
static final int GL_DONT_CARE = 0x1100
static final int GL_DOT2_ADD_ATI = 0x896C
static final int GL_DOT3_ATI = 0x8966
static final int GL_DOT3_RGB = 0x86AE
static final int GL_DOT3_RGBA = 0x86AF
static final int GL_DOT4_ATI = 0x8967
static final int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
static final int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
static final int GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
static final int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
static final int GL_DOT_PRODUCT_NV = 0x86EC
static final int GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
static final int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
static final int GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
static final int GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
static final int GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
static final int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
static final int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
static final int GL_DOUBLE = 0x140A
static final int GL_DOUBLEBUFFER = 0x0C32
static final int GL_DRAW_BUFFER = 0x0C01
static final int GL_DRAW_BUFFER0 = 0x8825
static final int GL_DRAW_BUFFER0_ARB = 0x8825
static final int GL_DRAW_BUFFER0_ATI = 0x8825
static final int GL_DRAW_BUFFER1 = 0x8826
static final int GL_DRAW_BUFFER10 = 0x882F
static final int GL_DRAW_BUFFER10_ARB = 0x882F
static final int GL_DRAW_BUFFER10_ATI = 0x882F
static final int GL_DRAW_BUFFER11 = 0x8830
static final int GL_DRAW_BUFFER11_ARB = 0x8830
static final int GL_DRAW_BUFFER11_ATI = 0x8830
static final int GL_DRAW_BUFFER12 = 0x8831
static final int GL_DRAW_BUFFER12_ARB = 0x8831
static final int GL_DRAW_BUFFER12_ATI = 0x8831
static final int GL_DRAW_BUFFER13 = 0x8832
static final int GL_DRAW_BUFFER13_ARB = 0x8832
static final int GL_DRAW_BUFFER13_ATI = 0x8832
static final int GL_DRAW_BUFFER14 = 0x8833
static final int GL_DRAW_BUFFER14_ARB = 0x8833
static final int GL_DRAW_BUFFER14_ATI = 0x8833
static final int GL_DRAW_BUFFER15 = 0x8834
static final int GL_DRAW_BUFFER15_ARB = 0x8834
static final int GL_DRAW_BUFFER15_ATI = 0x8834
static final int GL_DRAW_BUFFER1_ARB = 0x8826
static final int GL_DRAW_BUFFER1_ATI = 0x8826
static final int GL_DRAW_BUFFER2 = 0x8827
static final int GL_DRAW_BUFFER2_ARB = 0x8827
static final int GL_DRAW_BUFFER2_ATI = 0x8827
static final int GL_DRAW_BUFFER3 = 0x8828
static final int GL_DRAW_BUFFER3_ARB = 0x8828
static final int GL_DRAW_BUFFER3_ATI = 0x8828
static final int GL_DRAW_BUFFER4 = 0x8829
static final int GL_DRAW_BUFFER4_ARB = 0x8829
static final int GL_DRAW_BUFFER4_ATI = 0x8829
static final int GL_DRAW_BUFFER5 = 0x882A
static final int GL_DRAW_BUFFER5_ARB = 0x882A
static final int GL_DRAW_BUFFER5_ATI = 0x882A
static final int GL_DRAW_BUFFER6 = 0x882B
static final int GL_DRAW_BUFFER6_ARB = 0x882B
static final int GL_DRAW_BUFFER6_ATI = 0x882B
static final int GL_DRAW_BUFFER7 = 0x882C
static final int GL_DRAW_BUFFER7_ARB = 0x882C
static final int GL_DRAW_BUFFER7_ATI = 0x882C
static final int GL_DRAW_BUFFER8 = 0x882D
static final int GL_DRAW_BUFFER8_ARB = 0x882D
static final int GL_DRAW_BUFFER8_ATI = 0x882D
static final int GL_DRAW_BUFFER9 = 0x882E
static final int GL_DRAW_BUFFER9_ARB = 0x882E
static final int GL_DRAW_BUFFER9_ATI = 0x882E
static final int GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CAA
static final int GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9
static final int GL_DRAW_PIXEL_TOKEN = 0x0705
static final int GL_DRAW_PIXELS_APPLE = 0x8A0A
static final int GL_DS_BIAS_NV = 0x8716
static final int GL_DS_SCALE_NV = 0x8710
static final int GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B
static final int GL_DSDT8_MAG8_NV = 0x870A
static final int GL_DSDT8_NV = 0x8709
static final int GL_DSDT_MAG_INTENSITY_NV = 0x86DC
static final int GL_DSDT_MAG_NV = 0x86F6
static final int GL_DSDT_MAG_VIB_NV = 0x86F7
static final int GL_DSDT_NV = 0x86F5
static final int GL_DST_ALPHA = 0x0304
static final int GL_DST_COLOR = 0x0306
static final int GL_DT_BIAS_NV = 0x8717
static final int GL_DT_SCALE_NV = 0x8711
static final int GL_DU8DV8_ATI = 0x877A
static final int GL_DUAL_ALPHA12_SGIS = 0x8112
static final int GL_DUAL_ALPHA16_SGIS = 0x8113
static final int GL_DUAL_ALPHA4_SGIS = 0x8110
static final int GL_DUAL_ALPHA8_SGIS = 0x8111
static final int GL_DUAL_INTENSITY12_SGIS = 0x811A
static final int GL_DUAL_INTENSITY16_SGIS = 0x811B
static final int GL_DUAL_INTENSITY4_SGIS = 0x8118
static final int GL_DUAL_INTENSITY8_SGIS = 0x8119
static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116
static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117
static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114
static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115
static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
static final int GL_DUDV_ATI = 0x8779
static final int GL_DYNAMIC_ATI = 0x8761
static final int GL_DYNAMIC_COPY = 0x88EA
static final int GL_DYNAMIC_COPY_ARB = 0x88EA
static final int GL_DYNAMIC_DRAW = 0x88E8
static final int GL_DYNAMIC_DRAW_ARB = 0x88E8
static final int GL_DYNAMIC_READ = 0x88E9
static final int GL_DYNAMIC_READ_ARB = 0x88E9
static final int GL_E_TIMES_F_NV = 0x8531
static final int GL_EDGE_FLAG = 0x0B43
static final int GL_EDGE_FLAG_ARRAY = 0x8079
static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
static final int GL_EDGEFLAG_BIT_PGI = 0x00040000
static final int GL_EIGHTH_BIT_ATI = 0x00000020
static final int GL_ELEMENT_ARRAY_APPLE = 0x8768
static final int GL_ELEMENT_ARRAY_ATI = 0x8768
static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893
static final int GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893
static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
static final int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
static final int GL_ELEMENT_ARRAY_POINTER_APPLE = 0x876A
static final int GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A
static final int GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8769
static final int GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769
static final int GL_EMBOSS_CONSTANT_NV = 0x855E
static final int GL_EMBOSS_LIGHT_NV = 0x855D
static final int GL_EMBOSS_MAP_NV = 0x855F
static final int GL_EMISSION = 0x1600
static final int GL_ENABLE_BIT = 0x00002000
static final int GL_EQUAL = 0x0202
static final int GL_EQUIV = 0x1509
static final int GL_EVAL_2D_NV = 0x86C0
static final int GL_EVAL_BIT = 0x00010000
static final int GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
static final int GL_EVAL_TRIANGULAR_2D_NV = 0x86C1
static final int GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6
static final int GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0
static final int GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1
static final int GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2
static final int GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3
static final int GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4
static final int GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5
static final int GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7
static final int GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8
static final int GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9
static final int GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA
static final int GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB
static final int GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC
static final int GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD
static final int GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE
static final int GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF
static final int GL_EXP = 0x0800
static final int GL_EXP2 = 0x0801
static final int GL_EXPAND_NEGATE_NV = 0x8539
static final int GL_EXPAND_NORMAL_NV = 0x8538
static final int GL_EXTENSIONS = 0x1F03
static final int GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
static final int GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
static final int GL_EYE_LINE_SGIS = 0x81F6
static final int GL_EYE_LINEAR = 0x2400
static final int GL_EYE_PLANE = 0x2502
static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C
static final int GL_EYE_POINT_SGIS = 0x81F4
static final int GL_EYE_RADIAL_NV = 0x855B
static final int GL_FALSE = 0x0
static final int GL_FASTEST = 0x1101
static final int GL_FEEDBACK = 0x1C01
static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
static final int GL_FENCE_APPLE = 0x8A0B
static final int GL_FENCE_CONDITION_NV = 0x84F4
static final int GL_FENCE_STATUS_NV = 0x84F3
static final int GL_FILL = 0x1B02
static final int GL_FILTER4_SGIS = 0x8146
static final int GL_FIXED_ONLY_ARB = 0x891D
static final int GL_FLAT = 0x1D00
static final int GL_FLOAT = 0x1406
static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
static final int GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
static final int GL_FLOAT_MAT2 = 0x8B5A
static final int GL_FLOAT_MAT2_ARB = 0x8B5A
static final int GL_FLOAT_MAT2x3 = 0x8B65
static final int GL_FLOAT_MAT2x4 = 0x8B66
static final int GL_FLOAT_MAT3 = 0x8B5B
static final int GL_FLOAT_MAT3_ARB = 0x8B5B
static final int GL_FLOAT_MAT3x2 = 0x8B67
static final int GL_FLOAT_MAT3x4 = 0x8B68
static final int GL_FLOAT_MAT4 = 0x8B5C
static final int GL_FLOAT_MAT4_ARB = 0x8B5C
static final int GL_FLOAT_MAT4x2 = 0x8B69
static final int GL_FLOAT_MAT4x3 = 0x8B6A
static final int GL_FLOAT_R16_NV = 0x8884
static final int GL_FLOAT_R32_NV = 0x8885
static final int GL_FLOAT_R_NV = 0x8880
static final int GL_FLOAT_RG16_NV = 0x8886
static final int GL_FLOAT_RG32_NV = 0x8887
static final int GL_FLOAT_RG_NV = 0x8881
static final int GL_FLOAT_RGB16_NV = 0x8888
static final int GL_FLOAT_RGB32_NV = 0x8889
static final int GL_FLOAT_RGB_NV = 0x8882
static final int GL_FLOAT_RGBA16_NV = 0x888A
static final int GL_FLOAT_RGBA32_NV = 0x888B
static final int GL_FLOAT_RGBA_MODE_NV = 0x888E
static final int GL_FLOAT_RGBA_NV = 0x8883
static final int GL_FLOAT_VEC2 = 0x8B50
static final int GL_FLOAT_VEC2_ARB = 0x8B50
static final int GL_FLOAT_VEC3 = 0x8B51
static final int GL_FLOAT_VEC3_ARB = 0x8B51
static final int GL_FLOAT_VEC4 = 0x8B52
static final int GL_FLOAT_VEC4_ARB = 0x8B52
static final int GL_FOG = 0x0B60
static final int GL_FOG_BIT = 0x00000080
static final int GL_FOG_COLOR = 0x0B66
static final int GL_FOG_COORD = 0x8451
static final int GL_FOG_COORD_ARRAY = 0x8457
static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
static final int GL_FOG_COORD_ARRAY_POINTER = 0x8456
static final int GL_FOG_COORD_ARRAY_STRIDE = 0x8455
static final int GL_FOG_COORD_ARRAY_TYPE = 0x8454
static final int GL_FOG_COORD_SRC = 0x8450
static final int GL_FOG_COORDINATE = 0x8451
static final int GL_FOG_COORDINATE_ARRAY = 0x8457
static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D
static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457
static final int GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456
static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
static final int GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455
static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455
static final int GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454
static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454
static final int GL_FOG_COORDINATE_EXT = 0x8451
static final int GL_FOG_COORDINATE_SOURCE = 0x8450
static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450
static final int GL_FOG_DENSITY = 0x0B62
static final int GL_FOG_DISTANCE_MODE_NV = 0x855A
static final int GL_FOG_END = 0x0B64
static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B
static final int GL_FOG_FUNC_SGIS = 0x812A
static final int GL_FOG_HINT = 0x0C54
static final int GL_FOG_INDEX = 0x0B61
static final int GL_FOG_MODE = 0x0B65
static final int GL_FOG_OFFSET_SGIX = 0x8198
static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199
static final int GL_FOG_SCALE_SGIX = 0x81FC
static final int GL_FOG_SCALE_VALUE_SGIX = 0x81FD
static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC
static final int GL_FOG_START = 0x0B63
static final int GL_FORCE_BLUE_TO_ONE_NV = 0x8860
static final int GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983
static final int GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982
static final int GL_FRAGMENT_COLOR_EXT = 0x834C
static final int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
static final int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
static final int GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
static final int GL_FRAGMENT_DEPTH = 0x8452
static final int GL_FRAGMENT_DEPTH_EXT = 0x8452
static final int GL_FRAGMENT_LIGHT0_SGIX = 0x840C
static final int GL_FRAGMENT_LIGHT1_SGIX = 0x840D
static final int GL_FRAGMENT_LIGHT2_SGIX = 0x840E
static final int GL_FRAGMENT_LIGHT3_SGIX = 0x840F
static final int GL_FRAGMENT_LIGHT4_SGIX = 0x8410
static final int GL_FRAGMENT_LIGHT5_SGIX = 0x8411
static final int GL_FRAGMENT_LIGHT6_SGIX = 0x8412
static final int GL_FRAGMENT_LIGHT7_SGIX = 0x8413
static final int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
static final int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
static final int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
static final int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
static final int GL_FRAGMENT_LIGHTING_SGIX = 0x8400
static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349
static final int GL_FRAGMENT_NORMAL_EXT = 0x834A
static final int GL_FRAGMENT_PROGRAM_ARB = 0x8804
static final int GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873
static final int GL_FRAGMENT_PROGRAM_NV = 0x8870
static final int GL_FRAGMENT_SHADER = 0x8B30
static final int GL_FRAGMENT_SHADER_ARB = 0x8B30
static final int GL_FRAGMENT_SHADER_ATI = 0x8920
static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
static final int GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6
static final int GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
static final int GL_FRAMEBUFFER_EXT = 0x8D40
static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
static final int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
static final int GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
static final int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
static final int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
static final int GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
static final int GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
static final int GL_FRAMEZOOM_SGIX = 0x818B
static final int GL_FRONT = 0x0404
static final int GL_FRONT_AND_BACK = 0x0408
static final int GL_FRONT_FACE = 0x0B46
static final int GL_FRONT_LEFT = 0x0400
static final int GL_FRONT_RIGHT = 0x0401
static final int GL_FULL_RANGE_EXT = 0x87E1
static final int GL_FULL_STIPPLE_HINT_PGI = 0x1A219
static final int GL_FUNC_ADD = 0x8006
static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B
static final int GL_FUNC_SUBTRACT = 0x800A
static final int GL_GENERATE_MIPMAP = 0x8191
static final int GL_GENERATE_MIPMAP_HINT = 0x8192
static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
static final int GL_GENERATE_MIPMAP_SGIS = 0x8191
static final int GL_GENERIC_ATTRIB_NV = 0x8C7D
static final int GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
static final int GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
static final int GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
static final int GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
static final int GL_GEOMETRY_PROGRAM_NV = 0x8C26
static final int GL_GEOMETRY_SHADER_EXT = 0x8DD9
static final int GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
static final int GL_GEQUAL = 0x0206
static final int GL_GLEXT_VERSION = 36
static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
static final int GL_GLOBAL_ALPHA_SUN = 0x81D9
static final int GL_GREATER = 0x0204
static final int GL_GREEN = 0x1904
static final int GL_GREEN_BIAS = 0x0D19
static final int GL_GREEN_BIT_ATI = 0x00000002
static final int GL_GREEN_BITS = 0x0D53
static final int GL_GREEN_INTEGER_EXT = 0x8D95
static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565
static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561
static final int GL_GREEN_SCALE = 0x0D18
static final int GL_GREMEDY_string_marker = 1
static final int GL_HALF_APPLE = 0x140B
static final int GL_HALF_BIAS_NEGATE_NV = 0x853B
static final int GL_HALF_BIAS_NORMAL_NV = 0x853A
static final int GL_HALF_BIT_ATI = 0x00000008
static final int GL_HALF_FLOAT_ARB = 0x140B
static final int GL_HALF_FLOAT_NV = 0x140B
static final int GL_HI_BIAS_NV = 0x8714
static final int GL_HI_SCALE_NV = 0x870E
static final int GL_HILO16_NV = 0x86F8
static final int GL_HILO8_NV = 0x885E
static final int GL_HILO_NV = 0x86F4
static final int GL_HINT_BIT = 0x00008000
static final int GL_HISTOGRAM = 0x8024
static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B
static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A
static final int GL_HISTOGRAM_FORMAT = 0x8027
static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029
static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
static final int GL_HISTOGRAM_RED_SIZE = 0x8028
static final int GL_HISTOGRAM_SINK = 0x802D
static final int GL_HISTOGRAM_WIDTH = 0x8026
static final int GL_IDENTITY_NV = 0x862A
static final int GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E
static final int GL_IMAGE_MAG_FILTER_HP = 0x815C
static final int GL_IMAGE_MIN_FILTER_HP = 0x815D
static final int GL_IMAGE_ROTATE_ANGLE_HP = 0x8159
static final int GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A
static final int GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B
static final int GL_IMAGE_SCALE_X_HP = 0x8155
static final int GL_IMAGE_SCALE_Y_HP = 0x8156
static final int GL_IMAGE_TRANSFORM_2D_HP = 0x8161
static final int GL_IMAGE_TRANSLATE_X_HP = 0x8157
static final int GL_IMAGE_TRANSLATE_Y_HP = 0x8158
static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
static final int GL_INCR = 0x1E02
static final int GL_INCR_WRAP = 0x8507
static final int GL_INCR_WRAP_EXT = 0x8507
static final int GL_INDEX_ARRAY = 0x8077
static final int GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
static final int GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
static final int GL_INDEX_ARRAY_POINTER = 0x8091
static final int GL_INDEX_ARRAY_STRIDE = 0x8086
static final int GL_INDEX_ARRAY_TYPE = 0x8085
static final int GL_INDEX_BIT_PGI = 0x00080000
static final int GL_INDEX_BITS = 0x0D51
static final int GL_INDEX_CLEAR_VALUE = 0x0C20
static final int GL_INDEX_LOGIC_OP = 0x0BF1
static final int GL_INDEX_MATERIAL_EXT = 0x81B8
static final int GL_INDEX_MATERIAL_FACE_EXT = 0x81BA
static final int GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
static final int GL_INDEX_MODE = 0x0C30
static final int GL_INDEX_OFFSET = 0x0D13
static final int GL_INDEX_SHIFT = 0x0D12
static final int GL_INDEX_TEST_EXT = 0x81B5
static final int GL_INDEX_TEST_FUNC_EXT = 0x81B6
static final int GL_INDEX_TEST_REF_EXT = 0x81B7
static final int GL_INDEX_WRITEMASK = 0x0C21
static final int GL_INFO_LOG_LENGTH = 0x8B84
static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
static final int GL_INT = 0x1404
static final int GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
static final int GL_INT_SAMPLER_1D_EXT = 0x8DC9
static final int GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
static final int GL_INT_SAMPLER_2D_EXT = 0x8DCA
static final int GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD
static final int GL_INT_SAMPLER_3D_EXT = 0x8DCB
static final int GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
static final int GL_INT_SAMPLER_CUBE_EXT = 0x8DCC
static final int GL_INT_VEC2 = 0x8B53
static final int GL_INT_VEC2_ARB = 0x8B53
static final int GL_INT_VEC3 = 0x8B54
static final int GL_INT_VEC3_ARB = 0x8B54
static final int GL_INT_VEC4 = 0x8B55
static final int GL_INT_VEC4_ARB = 0x8B55
static final int GL_INTENSITY = 0x8049
static final int GL_INTENSITY12 = 0x804C
static final int GL_INTENSITY16 = 0x804D
static final int GL_INTENSITY16F_ARB = 0x881D
static final int GL_INTENSITY16I_EXT = 0x8D8B
static final int GL_INTENSITY16UI_EXT = 0x8D79
static final int GL_INTENSITY32F_ARB = 0x8817
static final int GL_INTENSITY32I_EXT = 0x8D85
static final int GL_INTENSITY32UI_EXT = 0x8D73
static final int GL_INTENSITY4 = 0x804A
static final int GL_INTENSITY8 = 0x804B
static final int GL_INTENSITY8I_EXT = 0x8D91
static final int GL_INTENSITY8UI_EXT = 0x8D7F
static final int GL_INTENSITY_FLOAT16_APPLE = 0x881D
static final int GL_INTENSITY_FLOAT16_ATI = 0x881D
static final int GL_INTENSITY_FLOAT32_APPLE = 0x8817
static final int GL_INTENSITY_FLOAT32_ATI = 0x8817
static final int GL_INTERLACE_OML = 0x8980
static final int GL_INTERLACE_READ_INGR = 0x8568
static final int GL_INTERLACE_READ_OML = 0x8981
static final int GL_INTERLACE_SGIX = 0x8094
static final int GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C
static final int GL_INTERPOLATE = 0x8575
static final int GL_INVALID_ENUM = 0x0500
static final int GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
static final int GL_INVALID_OPERATION = 0x0502
static final int GL_INVALID_VALUE = 0x0501
static final int GL_INVARIANT_DATATYPE_EXT = 0x87EB
static final int GL_INVARIANT_EXT = 0x87C2
static final int GL_INVARIANT_VALUE_EXT = 0x87EA
static final int GL_INVERSE_NV = 0x862B
static final int GL_INVERSE_TRANSPOSE_NV = 0x862D
static final int GL_INVERT = 0x150A
static final int GL_INVERTED_SCREEN_W_REND = 0x8491
static final int GL_IR_INSTRUMENT1_SGIX = 0x817F
static final int GL_IUI_N3F_V2F_EXT = 0x81AF
static final int GL_IUI_N3F_V3F_EXT = 0x81B0
static final int GL_IUI_V2F_EXT = 0x81AD
static final int GL_IUI_V3F_EXT = 0x81AE
static final int GL_KEEP = 0x1E00
static final int GL_KTX_BACK_REGION = 1
static final int GL_KTX_FRONT_REGION = 0
static final int GL_KTX_STENCIL_REGION = 3